Jeez. I'm getting really bored by posts like this again and again. Not to sound like a dick, but If you don't like the hotkeys just change them or use one of the Max/Maya presets that come with Blender. That or change the selection method in the prefs. (Prefs> Input> Select With.) If I started to use Max/Maya then I would…
Now that you mentioned it, I would have liked the loop tool to in Blender to work like Max, ie allowing you to place it anywhere right from the start, rather than placing it in the very centre and then having to move it etc. Connect Edge with pinch option would be great too. But not a huge deal.
@rollin Blender is certainly not without its flaws. There is an increasing monthly budget for hiring developers though, and slowly but surely the wishes of the community are transformed into features via sites like https://blender.community/c/rightclickselect/ If you ever feel like missing a feature in Blender, please…
3D Coat, Mudbox and Mari Indie are all better choices for 3d painting textures IMO. You can also use them in conjunction with a 2d editor like Krita which can work very nicely. (You can edit projections with Blender, but it's more likely to mess up in my experience.)
@musashidan yup it will bake hidden highpoly so you can keep it hidden while tweaking stuff on your low. Does not use naming conventions, I personally don't like having to keep track of what every single object is named. Collections in 2.8 work great and make it very easy to group a bunch of meshes so I'm using that…
Is there an easy way to rotate a component around the pivot point? Meaning, I'd like to move the pivot point of an object somewhere, go to edge mode, select an edge. Now I'd like the pivot not to center on the selected edge (as it always does in my tests), but to stay where the pivot point is. So I can rotate the selected…
@copenhagenjazz Looks like you are doing hard surface and want to move your Max habits to Blender? You'll lose like 70% of the modifiers, the reference object type and of course - as noted - the poly modeling surface constraints. Slide and such functions also don't work with proportional edit aka soft selection (at least…
@SonicBlue Thanks. I have it set like that now(didn't like the ctrl+R mapping anyway) It seems that if you don't deactivate ctrl+R you can use both ways with 2 different hotkeys. The only problem with hotkeying the button is that it isn't modal so you can't exit the tool and have to select another tool like box select to…