TNO - was it actually worth sculpting that? i would have just subd's the duck and accessories since thee are no real shapes that demand sculpting and TBH it would have a been a lot sharper. Its good that you are practicing the whole workflow thing, but why make things harder on yourself
Great polish on the high-poly crazfool. Nice start on the texture as well. Trying out a new sculpting workflow with Sculptris (great program!). Concept sculpt in Sculptris, then retopo, and finish in Mudbox. Much faster and enjoyable than box modeling the base, and the topology comes out way cleaner too.