Nick Carver: Those studies of yours make me rigid in all the right places. Full of awesome. Ani: Your work is always so fun. I'd like to see a larger project from you though. Perhaps a full scene/environment in your unmistakable style?
Post a screen without the wires. It looks like you've got the top all wrong - they have it drawn as a curved surface breaking away in the back to the venting, you've got some sort of weird triangular prism thing. Where'd you get the concepts from? They look sexy fun.
dummeh your stuff is awsome! cool project! i like how u handle the pencil Rens :) really good hatching practice i had a little fun with my zbrush model and make a couple screenshots and play around in photoshop...the low poly version is a bit to gaudy ^^
new scene I'm working on, the concept is from the amazing artist Feng Zhu. Right now it high poly, but I want to make it low poly and texture it and all that fun stuff. But all i have left is the surrounding wall, and and a viewing room and some other little things.
Hey guys, heres a head i put together for some fun, not sure about the nose though. low poly export on the left. would have been lower poly if i didn't accidentally delete the subdivision. Base model on the right which i took into zbrush. final product.
Hey guys! Couple of bits from me. Some nonsense characters - thumbnails are fun!!! Quick Mignola rip-off for a sculpt I'm considering doing for the comp @ Sinister Circle, although a character from the Werner Herzog movie 'Aguirre' is perhaps a little too obscure: Quicky: Cheers, Nick.
Damn alex, you are prob one of my fav environment artists out there buddy! Awesome style, I love how the tree bark reads, would love to see some mroe breakdown shots, even how you have setup your materials etc. Looks fun :)
ahh low poly and uvs done. Heres how the first bake came out. No touch ups. Just a quick screen grab from inside max 2010. Gotta love the realtime ao and shadows. Quick rig on this guy and he's moveable and poseable. Ahh fun times ahead...
Exactly that. You made them? I likey them alot and intend to study them. I´ve always been afraid of vegetation. ;) It´s just for fun. Will have take a look on your nature set. :) EDIT: Link to the treepack for other sandbox people. http://www.crymod.com/thread.php?threadid=25930
There's a lot of very talented folk in this thread and a nice quite variety of styles, most of which I cant even begin to fully understand the process of creation. I recently started to learn Zbrush, so still early days, but its a fun learning curve. Here's what I've been working on.