hmm I honestly don't see the problem...its subjective. No one is forcing you to make space marines. Make whatever you want, in whatever style you want. Even if the brief was to make a space marine you're free to interpret that however you want.
Risking being too blunt here but... You spend most of your time fighting weird quirks, and your experiences are not universal. Have you considered this kind of thing might be either user error or a bug? Have you ever just... asked if something is intentional and filed a report? Plenty of people have no issue working with…
Yeah, that's exactly right. Where I come from, you straight-up have shops that sell modded consoles as if they were brand new. Then they also sell burned games that are nothing more than a regular CDR (back then) with the game's name written in Sharpie on it. Likewise for PC games. Growing up, I just didn't know the…
Nice work on the lighting, and overall design, I like the atmospheric perspective. I might suggest altering the perspective and composition slightly. I think if we are not able to really see the ground plain it can make it hard the get a good understanding the space between objects. Also, I think the areas that are being…
NICE WORK! great art style. maybe if you decide to come out with a part 2 of this. you can have a power dice that comes up once in a while that clears the screen of all monsters. Like the special dice flashes like the star in mario. I think elements like that and more that can be thought of, add to a game like this so its…
I've bitched about this for years. We can render normal mapped crates in a dark hallway dynamically, but can't get anywhere near realistc water. There are those jetski racing games, FarCry, and Mario Sunshine, but those are all stylized or unique in someway. It really needs to be part of the gameplay to be done well. And…
A collection of the latest and greatest pieces from Sketchfab users https://sketchfab.com/models/mclaren-f1-1993-by-alexka-294df724d96241cdbe0e0f3c91ad7fce#UNIQSKFBVANILLA https://sketchfab.com/models/diamond-city-e9345012f5284609a77c8b05532abeb5#UNIQSKFBVANILLA…
Has anyone here ever attempted such a feat? Im wondering what the task would involve. Or more, how? Skin inwards? How did they do Hollow Man? Im not looking for that complexity given these are commercial programs without super plugins. Internal organs wouldnt be needed. Just skeleton, muscle/fiber, then the skin/fat. Would…
Hey, I dont know about marmo but in unreal you have mesh decals. Look into that. I guess you can do floating planes with transparency for marmo, just give them a slight distance from the base mesh so that you dont get z-fighting.
dunno about marmo , I dont use it to bake stuff, but in substance painter you can simply use a snapshot of the 2d window in material mode. So if those textures you are working with are coming from SP, than just ditch marmo and export it from there.