Hello everyone, I recently completed this environment art test for a company. I had one week to complete it, and it had to be an environment of an alleyway, any theme or variation of an alleyway was acceptable though. I was considering putting this environment as is on my portfolio website, but I thought that I should…
So I have this character I'm working on. I t was made of many different subtools that I merged together into a single subtool. I then proceeded to dynamesh the whole thing so it would be one continuous mesh, and at a resolution of 512, it worked. However, I wasn't completely happy with it, so I wanted to try a higher…
Hey guys, PolyUnwrapper v2.4 is out. Thank you so much for your feedback. http://www.polytools3d.com/polyunwrapper/ What's New + NEW Load at startup (automatically load when Max starts) + NEW Added .mzp installer (install/update/uninstall. Update works with v2.4.0+) + NEW Dock/Undock PolyUnwrapper Toolbar + NEW Align…
I imagined the game as a third-person, with the camera being close to the player, at his back except for cutscenes. The game takes place in a gigantic hollow meteorite, full of caves and canyons. These rocks I want to make are the walls of the caves and canyons. Think that maybe the boundaries of the meteorite (projected…
I'm experimenting with texture array asset, as a possible alternative of pseudo volume texture, and volume texture asset. The benefit of this method is that you can achieve larger 3d resolution, because you don't have the size limits of a 2d texture. The second benefit is that you could theoratically have any axis ratio…
your talking about the largest bureaucratic state in history that has the time to grope little girls genitalia and confiscate cupcakes at the airport so they can "prevent terrorism". they print there own currency and that currency is the d-facto world currency. i think they can deal with running the entire xbox server pipe…
Wot am I doing currently: Modeling an offshore wind turbine based mostly off the Haliade something or other because the nacelle looks interesting. It's in the region of 160m tall. For Cities: Skylines. Trying to keep the textures down to 512* 512 for the base and 1024*1024 for the turbine & tower. I think as far as C:S…
second time I've posted this link in a thread but it looks great with having 512 levels of pressure sensitivity: http://www.axiotron.com/index.php?id=modbook A little expensive if all you want is a sketchpad but it is after all a macbook at its heart (so it functions as a normal laptop as well.) Its also the same size as a…