hi Wiki intersting and I preferred to keep them straight also in the side to paints logos which becomes automatically circular when the map is apllied. Sry for the poor english! M.
the gold symbol on the circle should be the unreal logo lol. like this https://ut99.org/utlogo2.png but that's if i was making this. It's not necessary to change it. Looks great. Can't wait to see it in-game
Y'know. Cookies might actually be cool prizes, with the PC logo being rather circular and all. Might give it a whirl. Will there be a separate spot for all the PolyWar stuff? like www.polycount.com/polywar ?
Aaand after adding some light, glow, moving leaves, some motion blur here and there, LoL logo and lastly lens correction filter, it's done. :) Any suggestion? images hosting
I fixed some mistakes i made on this lamp. Mainly some roughness mismatches and the normal bake for that back logo: Artstation link: https://www.artstation.com/artwork/EKQYA Thanks again!
G27 is quieter than the G25. I didnt like the feel of the Porsche 911 though that was a while back. Was poor so just settled with a Driving Force Pro the one with the gt5 logo.
Got tired of watching the horrible mockup UI I've had for the last few weeks so started working on a UI style. And I kinda thought a good start for that would be a logo.
We could just start a FB event like they did for the Polycount Meet Up for GDC. Or state here what we'll be wearing. OR post a Polycount logo on one of the chairs :P
I want to see that logo transform, flip around, move back and forth on the classic transformation sound. Tiny wee metal shatters making shliiing shliiing noises, booo no thanks!
This is right up my alley. Really enjoy the work here. Though it seems the darks (the outter glow on the text and logos) of the banners and signs make those materials appear dirty and pixelated.