Update Feb&Mar - I had join an ArtStation challenge (the NIVIDA Metropia 2042) I had never build a large city before and so I want to give it a try. It took me around 38 days to complete this challenge and had learn so much about modular buildings like how to reuse textures, mesh, but also how to setup lighting, fog and…
You'll get far more rejections than offers, that's for sure. Back in November I did exactly what you mentioned--applied to a company that I very highly respect, Valve--but the key for me was knowing that since the chances were very slim indeed, instead of investing any self-worth in prospect, I made it into a…
https://www.artstation.com/artwork/3ELXbJ My first time opening a characters mouth and modelling teeth as well as giving a character any kind of expression, which is a big challenge as even just opening the mouth slightly requires a deeper anatomy understanding. I also used marvellous designer for the first time which I…
I think those days are long gone myself; I would have agreed with you last year, but two or three of the biggest offenders haven't posted all that much in a while...PC really is quite a nice place now, with a lot of (totally gay as you mentioned) love going around. Coupled with the constructive criticism you get ,and the…
Well unfortunately when I look at your site I think "meh". That's a problem for a lot of artists, including myself. As far as the site goes you want to make sure you have your best assets first. When I click on the environment tab nothing happens. I don't know if you actually have any environments to show or if its just…
Hey Everyone, . I had made a Snow shader and therefore i wanted to showcase it with an environment. It is rendered in Unreal Engine 4. Few of the Foliage is brought in through Speedtree. Because I am still a student and it is my first ever Shader so it was quite challenging at first but I learned a lot and i will try to…
People: Tim Simpson (Pixelmasher) - those vlogs you made for the ArtStation Challenge were great. Josh Lynch - His Substance Designer Mentorship, leading to the Mentorship Collective with several artists. This is a neat idea altogether. Javier Perez - Substance Designer. Did a talk at Gnomon. A judge on one of the…
Howdy guys Ok so ive been working on my lightsabre for the challenge most of the afternoon,I got carried away (blah blah) turned it into some normal mapping practise..blah blah...and now ive got stuck...well not stuck but wondering which of these would be a viable option. Basically my low poly model has gone way over the…
Hello! I will use this thread to document my new project from beginning to end, which is to recreate Artyom's iconic bracer from the Metro Exodus game. I have a few goals in mind for this project: 1. Get out of my comfort zone. I have mostly been creating weapons for the last year, and I fell into a nice rhythm modeling…
It's time to think of the future again. I meant next month :P Voting is Completed This is for June !! * Same deal as before, folks. We the community as a whole will decide on what will we be working on for this upcoming month. * Anyone can participate in the voting process, even if he or she doesn't participate in the…