"but some guys will see those bad pieces and wonder why they are in there" EVERYONE will see them and wonder why they're in there, and it's never a good result. A portfolio should only contain your very very best work, and if that's only a handful of pieces then so be it. If the person who's looking at your work has their…
We've recently heard news about game industry layoffs (EA LA, Sammy Studios, etc...) but a larger number of companies are very actively recruiting and hiring. Microsoft alone has 125 game development positions open. Surreal Software and Mobliss are also looking for new talent. These companies and others are recruiting in…
I'll be teaching a 3 week course in iPhone game development at RMIT in Melbourne from the 16th of November. It's open to the public as well as RMIT students. Some development experience including photoshop and scripting or programming skills are required. We'll be using the Torque 2D game engine so you don't have to be an…
Hey everyone, let me show you something! I recently watched the Harry Potter boxset ready for when the new one comes out 19th Nov, and whilst watching I thought I'd try to create the Nimbus 2000 (a broomstick they use, for all you Potter noobs.) Here is my current high poly and I'm at the stage when I can receive some C&C…
These screenshots are from my senior project titled, "15th & Dalzelle". By the spring, I should have the perimeter and the main sections of the ground floor to an explorable stage. All I have for now are these two shots, sorry! It's obviously a work in progress, need to add debris and whatever, but it's getting there. And…
So I posted this on Mapcore and we are already a few people. Crossposting this for more attention and more fellowers. Crashing at a bar/pub next saturday (december 12th) in frankfurt (main), germany at bout 19oo o'clock. there's some crytek and h_da folk around. post if you're in and if you've got an idea where you'd like…
The Zero Punctuation game design contest is over, and the results are finally out. Unfortunately, my entry did not place :( I would still like to get some feedback on it though. Development Dilemma I apologize for the log-in requirements. But since the game uses copyright material owned by The Escapist, I can't post the…
Hey! It's inspiring to see so many sketchbooks with such progress, so I want to make my own! I graduated from college recently, so I'm trying to get better at maya, Zbrush and 2d art while i look for a job. My first project is a magic lantern, used for proyecting images in the 17th century. I took reference pictures of one…
the engine might be able to handle it but you still have to pass these heavy ass assets around and deal with them. and the user has to download them. i think being dogmatic about "doing things the hard way" is just as dangerous as being a lazy-ass but to me that seems most likely like it's just being lazy. Like you see on…
Hey @BestiART the studies are coming along pretty well! Two critiques i have concerning the back muscles. Make sure the trapezius muscles connect down all the way to the 12th thoracic vertebrae (the last rib). Right now it is way too short. And also check out your tricep muscle (it's a little small, compare common tendon…