Hello! So, I made 3 space switches for a controler in Maya, with parent contraint, I made a button of type 'enum' and set driven key with these 3 constraints in order for the whole thing work. Whenever I position the controller with space switches and then position some other controller, the controller with space switches…
Barajoun Entertainment in Dubai is hiring the following talent for upcoming CGI Feature Film, which would release worldwide. · Character TD Maya · Character FX TD - Maya · Character Generalist Maya, ZBrush · Senior Rigger Maya · Senior Hair, Cloth & Fur Artist - Maya · Character Animation Artist Maya · 3D…
Hello, I'm looking for an animator, who is using Maya and is familiar with the Maya -> Unity pipeline, knows how to work with a humanoid and non-humanoid characters and has the ability to create control rigs if a skeleton is given. Most of the animation needed are romance mainly involving 2 characters or sometimes solo, so…
The odd thing previously w\as that to export to maya I had to export at 100 time sthe size, now I have to export at a scale of 1 They keep on messing around with stuff :o)
I thought about splines in UE, but after reading your comment I won't even try that. Making a texture guide in Maya seems good to me, cause it has to be pretty similar to real life, thanks!
Over the past two years or so, I've seen an increasing proportion of Technical Artist roles that include something in the skills requirements about Python/Tooling. Can anyone give me some practical examples of what this is for? For example, a job might be advertised as "Unreal Technical Artist", but include "Maya" as a key…
I'm currently making the switch from Max to Maya. Is there a Maya-equivalent of Max's Make Planar tool? Basically something that will align poly/edge/vert to a single axis? Thanks! This is for Maya 8...
*Is it possible to export a model with Maya Shaders from Maya 2012 to 3ds Max 2014? I'm working on a project client needs the model I created with maya shaders (rendered in mental ray to be exported to 3ds format). There is no 3ds export option in Maya. I attempted to export the model to fbx format, imported to 3ds Max,…
I don't know solution to that exact problem but just in case you are not aware, maya has an incremental save feature. just toggle that on in the Save options. Anytime working with an error / crash prone part of maya (xgen is pretty buggy), it is always good to just spam save and then if you get any weirdness, roll back to…