Hi guys, So, I'm having a rocky, desert environment with a tank. I want there to be an ambient particle system of some sort to show dust in the air. Also, some dust coming from the ground as the tank drives would be good too. I don't have any plugins. Are there some useful tutorials anywhere I could use? Most of the ones…
Yeah that movie gave an odd impression for sure but I am talking more about art style the games pretended to be "photo real" starts to give you. Certain detail fatigue you eyes are getting . I blame too much of procedural approach and increased sampling in PBR shaders. Few years ago the shaders looked like what Substance…
Hey guys! I’m finally happy to share my latest personal project: a real-time character study of Lagertha, portrayed by Katheryn Winnick in Vikings and inspired by the Barbarian concept from Diablo IV. The main goal of this project was to deepen my knowledge of the character creation workflow, striving to improve every…
What is Network? Network is an up-coming free-to-play First Person Shooter game set in its own unique sci-fi world. The game focuses on tight combat, a dense atmosphere, and high quality visuals. The game is multiplayer only, meaning maximum quality of the game in that regard bringing you pure multiplayer brilliance.…
What is Network? Network is an up-coming free-to-play First Person Shooter game set in its own unique sci-fi world. The game focuses on tight combat, a dense atmosphere, and high quality visuals. The game is multiplayer only, meaning maximum quality of the game in that regard bringing you pure multiplayer brilliance.…
What is Network? Network is an up-coming free-to-play First Person Shooter game set in its own unique sci-fi world. The game focuses on tight combat, a dense atmosphere, and high quality visuals. The game is multiplayer only, meaning maximum quality of the game in that regard bringing you pure multiplayer brilliance.…
Unreal Engine 4 I'm proud to announce that the NDA has finally been loosened by Epic Games, we have unreal engine 4. Having said that, Network is currently in the process of being ported and developed in unreal engine 4. We've had the engine for quite some time now and have made significant progress in-engine which will be…
@Xoliul: Thanks, haha yes its your shader. I would also like to thank you for making it public, I really appreciate it as I'm sure everyone else does. Yes that station wagons back wheel well is a little wonky, at the time I modeled it (about 1-2 years ago) I was still new to vehicle modeling, and now I understand the…
Hello, guys, I was wondering how I can divide various uv set for a huge prop for games like a tank? keeping a good texel density? I was thinking maybe for the main body a Tiling texture but I'm not sure. I use to model a small prop that fits perfectly in my UV or maybe sometimes I use two UV sets. but a tank for example…
@rens: thanks brother! always great to hear from you. :D @sectuars: dude the rabbit is so awesome. i can listen to those guys all day everyday. "moder leper" and the "twist" tear me down to nothing every time. and i got together and rocked some gameswith you crazy bostonians! very awesome to start putting voices to players…