[ QUOTE ] I think the lack of shadows is what is killing it. Shadows in areas you would expect to see shadows and not just the harshly sharp shadows under players. It really helps games if artists bake some shadows into their textures. Some artists and AD's get fooled into thinking the defuse needs to be devoid of all…
always doubt those- all that counts is the portfolio itself. Imo. quite a few of the works lacks exeactly that like this one- it looks disassembled and the standing pose is off at his feeds- someone who would know anyatomy well should see that imo. the 'WIP' placeholders suck either show something or not - but dont use…
In the grand scheme of things, Nintendo seems slightly more innovative, especially on the software side compared to Sony and MS. BUT, Nintendo has been around and in the games business much much longer. In a lot of ways, Sony and MS have been innovative in the past. Sony let their nuts hang when they went with CD…
that's noble but dumb. Marketing -> more users -> more revenue -> more for dev, support . More users -> more hype, more game specific tutorials and more specific use cases, more Houdini knowledge sharing within the games industry. Marketing isn't just a tool to shove annoying ads in your face and make a grab for the…
Allrighty - so some insight in how I (finally) got the hair to an acceptable point. In the 2nd last post I made I got the hair specular looking kinda cool by adding a "secondary anisotrophic specular" in MarmoSet. This helped a lot and really pushed the freshness of the color and the shinyness, as healthy hair should have.…
Whether there are two political parties or several more doesn't make much of a difference. I keep an eye on European politics as a whole, especially on Greece and Romania where I'm originally from. A multitude of parties generally implies more politicians seeing the chance for a power vacuum and being eager to get to the…
One very straightforward way to make the Workshop better would be to make Steam faster overall ! I am not sure if that's the case for everybody, but on my end browsing pages (like the current Workshop and Store) through Steam is extremely slow compared to doing the same in Chrome. It's especially obvious compared to Hulu…
The way we work A place where people can come together to make a real creative contribution, have some fun in the process, and get paid very well via game profits. With the digital/online distribution channels now available to us, it's only now that we can cut out the middle-men and use a truely collaborative approach…
Final piece: Additional shots here: https://www.artstation.com/artwork/mOJz1 ---------------------------------------------------------------- Have you ever been so hyped for a game that you started modding for it before it's even out? Anyway here's the concept, by Caleb Cleveland, for I believe the cancelled Project V13…
Hello Polycount! My good friend Tim Moreels ( @MadGunslinger ) and I are extremely hyped by Overwatch (like all of you, don't try to hide it) so we decided to design a fan-made character for Overwatch, from sketches to the final 3D model. I will be doing the Concept Art and he will be in charge of the 3D, and yes,…