US and Canadian residents only Hi Everyone, We are a startup in stealth mode looking to hire an experienced freelancer, small team, or studio to create a prototype of our virtual world. We want to build an experience - not a game - that will require a stunning, high fidelity natural landscape that will be the star of the…
I've been working on a procedural planet generator tool for Unity, feel free to check it on art station to see the demo videos and give me feedback: https://www.artstation.com/artwork/wrX159
Hey Demno , your video was really interesting and i decided to install the trial version of houdini and try to recreate your demo with the torus. I got it working, my only problem is the torus gets reppelled from the surface and when i try to increase its density everything just gets way to splashy. Any speacial tweaks you…
I shall lock this thread on monday 22nd may, this will signify that the challenge is over. posts without entries will be deleted, no running commentary please. RULES: *Post 3 images of your deformed demon (in one post!): _*wire with polygon counter _*concept _*final *post thumbnail of 96x96 pixels (in same post!) *the…
That's a very valid point and I think I can understand the feeling. However there's is something else I would like to point out, from my personal perspective as a male gamer : I don't think there is a *single* game character out there that I personally relate to simply because it is male, or because this given character…
@StevenTB, hey thanks for the comment man. Sorry PC dumped your post. Feel free to drop me a link so I can check out what you're working on. Google Wayne Barlowe and check out his artwork. He's frigging ridiculous next level brov. Here's a quick glance at the artwork behind Barlowes Inferno:…
[ QUOTE ] unless you're going for a crazy demonic melty armour look. MoP [/ QUOTE ] Its like you could read my mind. Im planning on having this, as you put it, crazy demonic melty armour look, in the metallic skull style that id loves so much,(like the one on the d3 manual) mixed with elements from crash`s armor and…
Hey guys. Firstkeepers epic Sylvanas Windrunner character inspired me to try my hand at the the realm they call Blizzard. I was really caught with the Demon Hunter character class in the upcoming Diablo III franchise. I'm a concept artist currently, but the studio I work for has been very supportive in my pursuit of…
@dimosM thank you so much, and Id say it is totally worth doing something like this, just some days it can be hard to go around to do it. Right now I am only painting my hand (an homework assignment for school, to draw my hand every working day for 8 weeks), plus I did a demon thing. Trying to improve my line art, but the…
well i guess its the fact that i could race forward in doom 3 without fear of dying that mostly tore it down for me. in half life, if you ran in 1 direction, sooner or later you'd run right into an ambush you'd have no hope of escaping. so on many occasions you had to ease forward instead of run along the one corridor like…