Hi. Im Mark and Im looking for a level designer for a game that has been in development for 8 months. The concept is solid and I know exactly what is needed and how, so please feel free to contact me at SevenSeasSoftware@iinet.net.au or markman59@hotmail.com I myself am a indie programmer, 3d model designer, sound artist…
Hello, I'm creating this post to gather information on 2D Mobile development. I'm in the process of creating my first mobile app game and I wanted to see if there are any differences from creating sprites in Photoshop or illustrator. I want to go for a Clean look something like Castle crasher but still have that pixel look…
Hello, This is a subway level I'm making for a personal game project I'm working on. I'm trying to achieve a mix between retro and modern games. It's not yet right but I got the feeling that I'm getting close to what I have in mind. This is made inside Unity 5 and I'm using the standard metallic workflow plus many custom…
Hello all! I am Ben and i'm new on these forums, after years of freelancing for individuals and small startup companies i have been wondering if my portfolio would qualify for an entry level position within the 3d industry. It is rather frustrating as my portfolio is currently build up out of the commissioned work i did…
Can anyone share experience on how one may do efficient lighting setup (in my case - mental ray in max) for the game level considering that the lighting solution will be used to create lightmaps. Especially that concerns the way to obtain nice AO with regular casted shadows. Because if I use 1 directional Light (Sun) and…
Hey everyone! I've been meaning to start posting my work on here to get feedback and whatnot for a while now, but I'm just now getting to it. As a huge fan of Dead Space, I decided to remake a level from the game as a way of becoming even more familiar with UE4. Specifically, this is the 'Main Atrium' area from Chapter 4.…
Experienced Asset and Level Artist Needed for Film Project in Los Angeles at Major Studio Please send a link to your work - studiojobvfx@gmail.com This is real. Cinedev is referenced here http://mycryengine.com/index.php?conid=59 Scroll to the bottom for more proof Sorry we can't release any further info If you are…
Hi. I'm applying for a job where they use Maya for sculpting blendshapes and I'm coming from Modo/Max/Mudbox/Zbrush, so I basically know nothing about Maya. My question: is it at all possible to sculpt using something that behaves like levels in MB/ZB? I found some confusing tutorials that sounded like maybe perhaps…
I want to make a death-match game where every time you jump it changes the pull of gravity. It Makes the ceiling become the floor and vise versa. So basically every time you jump, you float to the roof and it becomes the floor. With this type of game play a match would look similar to this: http://i.imgur.com/jllLK8X.jpg…