yeah, psp only 480p p- about the zune hd, you have to use the zune software to get stuff on it. and it outputs up to 720p. I had barely gotten my zune120, so the missus is not keen on me dropping a wad for the zhd. I'd imagine that if you use iTunes heavily, you'd have some issues as far as library management are…
Hey there and welcome :) ! I am a bit in a hurry right now, but since you are looking for a job in Germany the following links might be helpful: http://gamesjobsgermany.de/ https://de-de.facebook.com/groups/481292985350616/ (Btw your signature link is not working, you might want to fix that :D )
The requirements for CalArts is that I make a short film, so I'm planning to go the route of a trailer/mock playthrough. I'm thinking something akin to the Meet the ________ videos where you'll see the gameplay, but ultimately it will be a cinematic experience. That being said, I would like to look into making it in Unity,…
hmm, so if I wanted to have accurate, or more accurate textures or decals then scanning is the better option. What program is recommended for doing this, and how many pictures would be recommended for an average texture? I read somewhere that you need to basically make a grid then take photos of say 10 square meters but…
http://www.digitaltutors.com/11/training.php?tid=12&cid=481 Check out these. You'll need to gain a good understanding of animation in your chosen software before you could hope to do this. Keep in mind that knowledge gained from videos labelled as 'for Unity' or 'in 3DS Max' can be transferred between packages.
is this a good deal for you? HP ZBook 15 Intel Core i7-4800MQ Processor with integrated Intel HD 4600 graphics Intel QM87 Motherboard 15 inch Screen, 1920 x 1080 pixels with a matte finish 16 Gbytes of RAM (supports up to 32 GB) NVIDIA Quadro K610M GPU Hitachi 1TB GB 7200 RPM Hard Drive 256 GB SSD
You can use the Smoothing Groups tools to manage surface shading. F1(Max Docs should be your first port of call for the basics) https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-1244162D-A063-486C-BD9B-168466F6488B-htm.html
Same here. :) I've even got cobbled-together systems spanning the eras from a 486/120 to a PIII 500 with an ATI Rage Fury... Late DOS, Win3.1/95 transitional, late Win95/98. Some of that stuff, especially the games that really pushed the hardware when it was released, just don't run right with emulators. And for some of…