http://www.google.co.il/search?q=LaRue+LT-649&hl=en&prmd=imvns&source=lnms&tbm=isch&ei=5shLT5TiA-S40QWVjamBDg&sa=X&oi=mode_link&ct=mode&cd=2&ved=0CA4Q_AUoAQ&biw=1920&bih=1056&sei=6MhLT9b2NMex0AX-1qmlDg u can go with that one, its considerably more simple to model and wont take as much polys as the other ones ( like i used,…
hmm.. im running into some new issues. if i render the exact size of my max viewport (1364 x 769) everything turns out fine. however, if i decide to resize it bigger (im going for 1920 x 1080 specifically), it removes my background image, and any transparent materials i have get duplicated and appear twice on the screen,…
Here's the class submission Hideaki Anno (Evangelion director) made on his own as an art school student. Apparently he hand animated on ones since he didn't have the funds or time to hire in-betweeners. And he could only use note pads instead of real animator paper with peg holes. Time period is early 1980s. [ame="…
Been working on the composition today. Not overly happy with the thumbnails I have so far, so I'll attempt some more later on. For now, here's an update. Let me know what you all think :) Side Note: The purple stuff is meant to be the magic effect that is always around her staff in every one of her splash arts. I should…
Wind in the Willows – Anthropomorphic character – University project. I’ve decided to make a pig, most likely as a butcher /or/ chef. I used a basic human model from zBrush to sculpt the fat folds and pig head, the topology is still fairly low and simple (for in-game). I was thinking of dressing him in a vest, apron (waist…
In that respect, I feel the fans are right in thinking that it would split up the community and cut the lifespan of both games a bit shorter. I know there are supposed to be engine updates, but I'd rather have content for the L4D minus those features. I think a priced DLC approach would have been a smart compromise. And…
Hey guys Supposedly, Carmack mentioned he'll release the source next week in his keynote address at quakecon, so i'd like to get this kicked up again Since then the "site" has been moved and the forums are at a different place http://www.planetgargoyle.com/board/forumdisplay.php?fid=29 In addition, i'm now shooting for…
Me making yet another environment scene. =) This scene mainly about a Theater being the prime focal point for the Main Street environment. As an added challenge I'm looking to set it in 1980's as well as set it to a mid-western town. Another key to this scene will be to push for more optimized Shaders to get the proper…
So i finished putting it all together last night. this thing owns. boots up in 6 or 7 seconds, shuts down in like 2. Im getting 60 fps in fallout 3 running max settings at 1920 res. 40-50 fps running crysis at 1600 res at high settings. have yet to install photoshop or udk. the only hitch i ran into was the power supply…
So I decided to bite the bullet and model the details using splines in 3ds max. I feel it's a pretty shoddy fix, due to the ungodly amount of polygons per arch, but hey, it looks better than it did, and it's not as if this is going into an actual game. @PogoP I saw your 1920s corridor scene, and the baroque architecture…