If you use the script editor to listen to this, you can script it quite easily. I can probably throw something together tomorrow night if you want an easy shelf button for "harden edges on UV seams".
Is there a script that can replace/overwrite the base object when re-importing an FBX file into 3dsmax so that the modifiers stack remains? MODO has such an option. But how would you script it in 3dsmax? How does 3dsmax know which object is which?
Hi everyone, I've created a simple script to drastically speed up the Maya to Marmoset Toolbag iterative workflow. Please take a look at the Youtube demonstration if you're interested. https://youtu.be/-B0Lqup3-O0 Download the script here https://gumroad.com/malcolm341
Hi everyone, I’m Paruto (also go by Paopao), a microbiology student from Thailand with a deep passion for storytelling through animation. I’m fairly new to filmmaking, but I’m serious about narrative and emotional depth — and I’m hoping to find someone who shares that passion. About Me: During my recent term break, I…
I made a little script to do the whole 2nd-uv-reset thing. This way when I need to unwrap the 2nd UV channel, I just hit my special script button and it makes sure I never screw it up.
Try flipping your green channel of your normal map. Also make sure you have hard vertex normals at UV borders. For Maya, this script helps: http://jonathonstewart.blogspot.com.au/2012/10/script-harden-edges-of-all-uv-borders.html
I installed TexTools on Win10 x64 on Max 2017 SP3 as well without any problem. Did you try to run Max as admin? If not mistaken that will allowed you to drag n drop the mzp to the viewport or try from the Scripting > Run Script.
Here is the script I'm talking about: http://www.scriptspot.com/3ds-max/scripts/edgefinder TexTools also has such an option. Ofcourse, TexTools is much stable and works 99% of the time, while Edge Finder usually times out after several uses.
http://www.creativecrash.com/maya/script/gt-3-point-set-rotation Here's what you want. Pretty clever script, just run it, select the 3 verts that align to the rotation you want, and it'll set it. It's a little tedious but it gets you there.
Max 2018 version is now available : https://www.keyhydra.com/ Log : +2018 support +Custom script written inside the script editor are now saved and linked automatically to the function's field. [no need to copy/paste anymore]. *Fixed a crash at max 2018 startup