Hey, I've been struggling with this for the last two days. I am trying to create a game with mel script, not by choice but for a project. The last piece that I need to make this possible is to attach transformation controls to a sphere that has a gravity dynamic (g.d.) on it. However, I think because the sphere has the…
Drag and drop works, but it will only be availble in that copy of max and the script is only accessible from the toolbar. If you wanted to assign it to a keyboard shortcut or drop it in the quad menu you need to add a header to it and make it an actual script. I covered it losely here:…
miauu's Materials Reducer allows you to find and replace all identical materials in your scene. It will compare all accessible parameters and values of the provided materials. What will be ignored are the names of the materials. You can have a bunch of completely identical materials with different names - miauu's Materials…
The part that's the problem right now is Among Python code functions I want to gather all UVs at the origin through moveX and moveY. The rules are Open the UV window, cut off the edges After putting all sides in the array Select one face -> Enable absolute coordinates ->Enter 0,0 in coordinates X and Y I want this to…
Hi kirill, scripts like these are easy to make and edit. The logic here is to check the current panel's camera and toggle to the next one in the list. This script isn't very smart though, so it won't switch if the scene doesn't already have left and right cameras, and they aren't named the same. You can create a custom…
I’m having an issue where at a certain distance, the seams from my texture appear on my character. I have an 8 pixel padding around my UV shells. I stumbled upon an artist’s workflow breakdown a while ago that showed a script (I think in Photoshop) that would blend colors between UV shell to UV shell to relieve this…
Hey, I've got a couple scripts I developed on pc and these export a file to the C:\matemp folder that I create using a Mel command. I've recently learned that these scripts don't work on Mac because Mac doesn't have a C: drive, so my question is what is a reliable place I can write the file to that would be the same on…
Hi, I've made a script for work to help speed up the process for baking shadows ground plane. It works how I like apart from all of sudden, it keeps adding duplicates of the button to the shelf rather than just updating it. Would anyone mind looking at the script and telling me what is causing this? Feel free to provide…
I am rather new to MEL and I have no idea what is really available for me to work with. As my first actual script, I want to create a tool that allows me to select a vertex, and then choose an axis plane I want to intersect with edges, anywhere that the edge intersects with the given axis plane parallel to the vertices, an…
The scripting in designer is pretty half hearted at the moment - it'll get better with time though. Looks like you're on designer v5 from the path in your OP so you have no designer scripting nor access to the automation toolkit. Your best bet is to knock up a little python library to construct command lines and launch it…