[ QUOTE ] Max + polycruncher + polyboost + TiM scripts shrink wrap and conform wrap haha, convoluted? [/ QUOTE ] whats that TiM scripts shrink wrap and conform wrap you speak about?
thanks, but thats too deep into scripting for me i can do some c# and have a beginner understanding of scripting, but thats a little bit too much (for now at least)
Hi, Does anyone know of any MEL based scripts to achieve something similar to the placement tool in the latest version of 3DS Max or the Maya script below but in Maya LT? [ame]www.youtube.com/watch?v=UL5d-cmAd6o[/ame] Thanks!
hello, i've created a script for 3ds max. a batch export/render. i donrt know if its usefull. eg settings, formats, ... some idea's? c&c welcome! http://www.scriptspot.com/3ds-max/scripts/batch-exporterrender
Needed to make a new context sensitive script for max this morning and was able to write the entire script without reference for the first time since I started learning Maxscript.
You seem to ask for a lot of scripts :P Just fyi, even if there isn't a script for this it's completely doable in mel, just would take a day or two to put together.
There may be other scripts available, but something like this might work for ya. http://www.creativecrash.com/maya/script/convert-wrap-deformer-to-skincluster Converts wrap deformer to skin.
Have a look in the MaxScript User Reference, keywords 'Including Scripts within Scripts'. Basically it is the 'include' command. But Bobo describes it way better than I ever could ;)