Hey there! I finished the character I was working on! My idea for this guy was to create him game ready, and a scene of him where he's ambushed by a gang of goblins, so I also did a highpoly of the little bugger: But I felt like this goblin was inferior in every aspect of the project.. specially when I tried to pose him…
Hello, I've updated my work based on feedback and critique gathered from various sources online. I believe it's an improvement, so I'm making this the main post. Thanks for your comments.
Big update! I added all four hands and his feet now, and I've been working a lot on the body anatomy. Sketchfab doesn't seem to update the preview thumbnail on embedded viewers when I update the model, which is annoying, but if you load the model it should show the latest version. EDIT: Okay I just now learned how to…
Hey teddy, Thanks for that speedy update, but the latest update is throwing an error regarding "activeDocument.suspendHistory(" not valid.So i checked the javascript file(nDo.jsx) and found that on line 1246 there's is some trouble. Original Code:if(m_bVersionIsCS2) { activeDocument.suspendHistory( "Normal Object Update",…
Made some updates on the site. The banners are now unblurred I have added short descriptions to each scene In the warehouse: barrels are more round, segmented upper deck, and added the normals (they were in there just not applied to the material :\ ) In the mausoleum: lighting update, some lightshafts On the shield: zoomed…
Can you believe i spent all day upgrading versions of my iclone and cc and other reallusion software...i was WAY behind with the updates so I couldn't even use Character Creator...no WONDER... I'm glad thats done... It took so long mostly because you have to update incrementally ...so if you are on version one of CC, for…
might be related to your video card driver... uninstall it with the nvidia's recommended driver clean tool and reinstall it. Don't just install a new driver over top. could also be motherboard drivers... are you using an nvidia nforce motherboard? Try updating or reverting to an older version. also did you try and update…
humm that will cause some issues. I'm not sure switching to quitemode will get you past the problem. You might have better luck updating the bitmap paths. Might come in handy to update automate the path update anyway. I guess if you have to set it back you can temporarily update them and set it back...…
I know it's user driven, but not to the extent it should be. Almost every person on this thread has mentioned something that is missing. It's clear that Max is targeted at the games industry. Maya is a staple of the animation world, be that film or game or TV, but Max is quite obviously a staple of the games industry. Sure…
Epic has released the March Beta for the Unreal Development Kit (UDK) today. It contains the technical updates seen in the Samaritan demo from GDC. Click on through for details on this massive UDK update. On March 9th 2010 Epic released the March beta for the Unreal Development Kit (UDK). Inside this update are all the…