Thanks man! I started working on this project in june 2013 and I was supposed to finish it in may 2014. However, I had two other projects going on at the same time plus I was taking other classes too, so I didn't complete it until october/novemer. The project consisted in producing an short-film 2-5 minutes long. The…
Hmm, good idea. I will just get Adobe Photography subscription or whatever the photoshop one is called for $240 a year. Would it be possible to open Maya 2016 files in Maya LT and vise versa? If I wanted to export a mesh that is more than 100K as a .fbx, could I send the file to a friend online who has Maya 2016 and just…
Post Date: 9/17/2019 Invalid At: 9/30/2019 Hello, I have been a registered member on this site since 2017. So, trust is fine on me. I am here again to look for indies artist with photoshop and blender skill. If you can make skill tree, icons for various things...please let me know. If you can make 3d models, animate, or…
Greetings Polycount, I work at a newly founded indie studio named Tarhead Studio and along with a couple of other artists I make the graphics for RUiN, an online arena brawler. We started out during our study time at the University of Skövde, Sweden and the game has been under development for quite some time now.…
RIP Kevin, condolences to his family and those who knew him in person. I noticed original images are no longer hosted, so sharing them as memory. Saved these way back in 2010-2011 when I started learning UDK and switched to game art.
*(Requires Students that are still studying, or graduated after July 2016) Introduction & Background: Darkroom Interactive is an independent development team based in Dundee. We’re a small team, competing in the Tranzfuser 2018 accelerator competition, with the aspiration to gain further development support at the…