ok got everything ready to order just going to post everything up and see if you guys see a problem (not compatle, missing parts etc) or if anything should be switched out for something else. has changed alil from my last specs but seems like most of the parts i wanted or slightly better parts were on sale.. so i could…
I thought that in this thread, we should share with eachother how Edge flow works and how you can change it. Mainly because I Suck at controlling edge flow. ( I know this thread is similiar to "how to model this Shape", but i thought this was needed. Just in Case! ) :P…
It sucks, but why? I'd like to dirty up the bottom of the wood panels on the lower part, but that's a tiled 512 texture... am I allowed to overlay another one? How? I'm hotlinking from my own site, there are a couple more shots of it there. There were about 5 or 6 complete maps, most have spec and normal, all of them have…
Hey guys, I recently completed an art test for a studio and they turned me down. They said the modeling was up to par, but the texturing, not so much. The test was to create a spiked barrier, under 700 tris and with a 512 diffuse, spec in the alpha and a 512 normal. and then fully integrate it into the udk It was up to me…
I'm using 3Ds Max 2012 64 bit. I'm currently unwrapping some objects, but I've run into a problem. Sometimes the scale tool will stop working in the UV editor. I'll click and drag to scale a shell up or down, and when I release the click, the scale of the shell(s) will snap back to what it was before. The only way I can…
Hi, I'm working on a map in the latest build of UDK. And I wanted to make a port of it for Chivalry MW which uses a modified version of the July 2012 UDK build. I've tried using the July 2012 UDK build as well as the Chivalry MW Editor, to open my UDK map. But it crashes on trying to load the .upk file, in both cases. So I…
It's a bit of a pain, but you need to do two things, save/load the settings and copy some files. First copy the files... Personal files can be found in 2 places you need to trasfer the Scripts, UI, Plug-Ins and Scenes folders from each spot to the same places on the other machine: 3dsmax Root Dir: C:\Program…
I am trying to make my first big set and am trying to figure out how to break the chunks up into modular pieces and how to texture them. I want to use a tiling texture as the base and add details with substance painter, but there's too much surface area for the shells to all fit into the 0-1 space and tile. Is it okay…
Max 2012 was when they(Adesk) started to first implement Nitrous viewport. My guess is that your invisible edges(dashed) are simply not showing up on account of a 2012 display issue. As for what I'm describing, a plane isn't a good example as it has no silhouette. You only need to worry about shading errors after you have…
This textdump is very misleading indeed. "We have 48 million Xbox 360 users connected online nearly 24 hours a day. That is much more than any of our closet competitors and vastly more than Steam." Stopped reading right there. Because (I estimate) there are roughly 60~65 million active* accounts on Steam by now. They had…