There is also this script at highend3d, that appears to be an update to an older script I once used, that mimicks that functionality. I presume, without looking at the MEL, that it's just macroing the constraint-delete constraint method.
there is a solidify script... think if you are using this on a face would do somthing like inset... http://www.creativecrash.com/maya/downloads/scripts-plugins/modeling/poly-tools/c/p3d-solidify
[ QUOTE ] Max + polycruncher + polyboost + TiM scripts shrink wrap and conform wrap haha, convoluted? [/ QUOTE ] whats that TiM scripts shrink wrap and conform wrap you speak about?
Made a start on blocking out the outside of the boutique for our project yesterday. We got feedback suggesting we try to show the outside of the store to make clearer the travel and connection between the sewing room and the forest for material gathering, since the link between the locations is not very clear right now…
thanks, but thats too deep into scripting for me i can do some c# and have a beginner understanding of scripting, but thats a little bit too much (for now at least)
Hi, Does anyone know of any MEL based scripts to achieve something similar to the placement tool in the latest version of 3DS Max or the Maya script below but in Maya LT? [ame]www.youtube.com/watch?v=UL5d-cmAd6o[/ame] Thanks!
hello, i've created a script for 3ds max. a batch export/render. i donrt know if its usefull. eg settings, formats, ... some idea's? c&c welcome! http://www.scriptspot.com/3ds-max/scripts/batch-exporterrender
We're kicking off another contest here... The Polycount BRAWL² Tournament! _______________________________________________________________________________Theme: Multiverse / Mad Max / Dystopian world, with the Inspiration of previously designed titles, stories and designs by gaming artists of the past, present and future.…
Needed to make a new context sensitive script for max this morning and was able to write the entire script without reference for the first time since I started learning Maxscript.
You seem to ask for a lot of scripts :P Just fyi, even if there isn't a script for this it's completely doable in mel, just would take a day or two to put together.