Hi guys, I came across a plugin for 3DS max that unwraps your mesh according to its UVs, so your mesh is unwrapped to a flat plane based on its UVS, Does anyone know if anything exists for Maya? Greatly appreciate your help
Yeah it took me awhile to figure out how to script in Zbrush... I did it only for this idea and forgot most of it by now... Would have to open Zbrush to remind myself how did it all work. You need to google basics of zscripting. If you want I can send you the *.zsc file which you need to put in the ZStartup/Zplugs. You…
I haven't used Maya for a couple years and I'm getting back into it. I still have mj poly tools but was wondering what else is out there that I should add... Thanks!
At this point.. reading further on things.. it almost seems like you don't even need a license for the program you script for? ... now I am all confused.
I gave this to one of our animtors today. will ask him if it was ok tomorrow. I am sure he will be able to suggest improvements as he is well in to max script
Hi guys, I'm happy to announce that I'm finally releasing my product 3DG N=Metal Hive. I was working on it for the last couple of months in my spare time. It shall be free for educational usage and not to be used for any personal and commercial purposes. https://gumroad.com/l/AkBKX Her is the gumroad link.