Thanks for the reply guys. I have had both good and bad remarks concerning the java script stuff. I guess it's personal opinion. I had a really straight forward approach on my last site and got no love. Hoping the expolatory nature of this one at least gives me feedback, good or bad. Thanks again for the remarks! Mike
I guess i can't blame it on the director being the writer but solely on the director sucking balls and also being the writer. The things i was referencing too i noticed some also had writers, all be it TV and bad movie writers. So i guess i can't blame it all on the directors, but don't they get to approve of the script?
To all the folks saying the story was too convoluted, it's really one of those movies you have to see a second time to fully grasp it, at least I did. Seeing it the second time I picked up on a lot of the subtle moments where things were referenced, then later on became a focus. Really an amazing script how everything is…
Many of those are in Chuggnut's UV Tools http://www.chuggnut.com/scripts/unwraptools/unwraptools.htm UVPaint is another handy one http://w3.enternet.hu/godzola/ScriptSide/ Funky workflow but I found it super-useful for UV-ing architectural models. To paint UVs properly, you must be in a perspective view, with the mesh…
Project Brief A mashup of old school Zelda dungeon crawling, mixed with the frantic pace of Over Cooked, where up to 4 people work together to traverse through small dungeons, solving puzzles and defeating monsters. What I Need - Must be comfortable in UE4 - You must be fairly well versed in implementing gameplay mechanics…
Hello fellow Polycounters! Here's a little making of for a knife that can't cut an apple, but is definitely great for stabbing and crushing heads. Best to be used in a zombie apocalypse scenario. Before I started, I was digging up a bit about history and the usage of knives in wars. I found out that tri-edge trench knives…
You'd need to sign up for a paid license via https://quixel.com/pricing and keep all UE-only content separate. This is done by having two accounts and keeping the assets from both plans in two different libraries. With regard to syncing up Unreal results to offline, I'm sure someone's made a script or something to that…
I've got some faces selected on multiple objects through a script and I need to only select the faces from the object with a certain name, is there a way to remove from my selection or remove from my array in Mel? I was thinking the name of the object would be enough to identify which faces I want, but I can't figure out…
Hi, i`ve wondered about this in weeks now but i cant ge up with an solution. (how do you create seasons in CryEngine 3).:icon_question: I came up with one solution but i dont think it works, If you could create 2 of the same material and make a LUA script that are changing material`s in the scene after a limited time. (If…
Hi guys, I'm currently working on a hand painted house and I'm having troubles with max view port. My texture looks very blurry and dark. I have been doing research and it is not a gamma issue. I have also downloaded the script nitrous set texture which didn't correct the issue. I have tried enabling materials : realistic…