Naughty Dog Santa Monica, CA www.naughtydog.com About our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drakes Fortune. Were a relatively small team with a highly decentralized and collaborative work…
You know that visual bug with Orientation constraints on bones attached to controller objects? Even if you attempt local/world offset on/off, opening the file the bones pivot has been oriented differently. (Say the bones pivot is at an 15 degree angle, it pops it to 0) Is there a way around this other than having an…
Getting an access violation error when I load the .skel file for my animated mesh. Work flow atm is this: I modeled, rigged and animated in 3ds max before I knew that you can only import animated meshes to marmoset from Maya. I exported as FBX from max with bake animation on. Loaded up in maya just fine, used the stooge…
Some progress. Adjusted the fence alittle bit as per critique by a buddy as well as made the fire hydrant and a couple signs. Kind of getting tired of making building pieces so just to keep it fun i'll probably make a couple more props and then back to the building pieces. The fire hydrant looks huge but that's just…
Agree 100%. The models themselves seem to be really solid but you're missing the last 20%!! I think the fire extinguisher and the lamp could use a new set of textures (PBR obviously). If you really nail the textures and spend a few hours really trying to present it SUPER well in Toolbag those pieces will pop! For the fire…
Looking good man, thanks for taking a little extra time to post some of your wires and unreal shader setups. Great learning tools! I have a question mostly out of curiosity. I'm setting up some ideas for an urban scene myself for my portfolio. When you do things like fire escapes did you unwrap that whole thing uniquely?…
Ok, I'm gonna answer my own question here because I believe I have found the answer. It seems there isn't any clear information that I was able to find on the subject. I have looked in the forums here, pixologic, and keyshot along with general google searches. It seems once the programs are closed, the link between the two…
Getting an access violation error when I load the .skel file for my animated mesh. Work flow atm is this: I modeled, rigged and animated in 3ds max before I knew that you can only import animated meshes to marmoset from Maya. I exported as FBX from max with bake animation on. Loaded up in maya just fine, used the stooge…
I was discussing best practices with one of our modelers today and we were going over the differences, pros and cons of .fbx files versus .obj and it got me searching to see if I could find a comprehensive list of all of the 3D file formats and their characteristics. FBX for example has the pro of keeping hiearchy intact…
TECHNICAL ENVIRONMENT ARTIST REALTIME WORLDS - creators of the no.1 hit game CRACKDOWN, are looking for a Technical Environment Artist to join the art team on their latest, cutting-edge, AAA project - APB. This role will focus on High quality asset creation and detailing of contemporary city environments for a next-gen…