lol, i really dont care about it mathemetically being is perfect center. i usually get it looking good eyeballing whether it is hard surface or organic and thats all that matters. you say my method is less freedom, how so ? it was a simple topology edit, not much to it really. now, if i was doing something scientific with…
Okay, So when somebody reaches a "skill plateau" I assume that they have exhausted all creative, skill base, and technical know how they have. Sort of painting themselves into a corner because they have reached a certain peek of self awareness and are hungry for new ideas to balance themselves back out. So taking a quick…
-Personal Project- I'm very excited to share my latest project – an environment inspired by regions of Southeast Asia. This project came with many challenges, and everything you see was created entirely by me from scratch, without using any pre-made assets… yes, that means no Megascans assets were used! The project took 17…
That was a very lengthy introduction - but I thought it might be a good idea to sketch out what I plan to achieve, since the field of 3D art is a very wide one and not everyone has the same goal in mind. Here are some things that I´ve done so far, that you might see where I stand today: Ive done some of the basic 3Ds Max…
Maybe the indies or AA studios which emerge from the layoffs will follow this model. As I see it, the reason we are in this mess is because formerly lean and passion driven studios sold out to mega corporations that liquidate their value systems. Monolith should have always remained independent. Challenging to turn away…
Hello, everyone! First time poster, so excuse my ineptitude at this, but I am in the market for something rather specific: I've been looking around for someone who could do a model for a character I'm working on. When it comes to this particular model, I'm looking for a robotic character inspired by the likes of Five…
@sacboi oh what da heck, i guess you just didn't want to post an incomplete entry cause of the interior? Awe man, but yeah for me i am okay with everyone coming back and posting their completed stuff, when they wanted & when they felt it was "good enough to post". If Eric doesn't have an issue with it, however perhaps…
While reading your post, it really doesn't sound like anything I'd expect coming out of someone who is an experienced character artist. Because it doesn't make sense. Regardless of the area, to be one of the best in the industry is not easy and requires tremendous amount of artistic skill. I can't think of a master…
Yayy, I think iam quite happy to say that iam pleased with the result and can finally submit :) Here are the final renders for Ravan/ Ravana About Ravana : Beauty Shots : Some Additional Images :) and a turntable : Softwares used : Autodesk Maya, Zrush, Substance Painter/Iray for render and finally Photoshop This is has…