Hi all. been working on a few assets now and this one is ready to be shown. just over 2,500 tris this is quite low poly. [ame="https://www.youtube.com/watch?v=K64NXMxdzhk"]https://www.youtube.com/watch?v=K64NXMxdzhk[/ame]
Ah, great thanks. Hadn't noticed the albums feature will start using it. Shame I can't make my thumbnails look a bit less uniform on my own page with varied thumb sizes though. Even just having 2x2's and 1x1's that arrange themselves as best they can would be pretty cool. Good to know you're fixing the multi upload thumb.…
Sometimes making a plane that conforms to the silhouette, and then just extruding and moving it as necessary is the best method. Don't even need to start with a primitive.
I got some business cards printed for the Nordic Game 2012 conference (in a local shop). This design was just quickly put together, the next cards will be final ones.. With rounded corners, double sided and all that trickery.
I have been busy wrapping up me first term at AnimSchool and haven't had a chance to post here. So here's a simple video highlighting what I've worked on in my classes: https://youtu.be/3uTQbSi58Ls
I've been looking for a cheaper but legit way to purchase software, if such a thing exists. It still frustrates me that primary software (Max / Maya etc) is so obscenely expensive. I'm fine with the other software, ZBrush is reasonably priced, Topogun etc etc but I just don't understand how people fund the initial purchase…