I will stop here with these because I started to breaking the graph :D I've removed moss, it wasn't good maybe if I find more free time, will try to add it again with tips from You guys above :D @ThePowFin Thanks man for tips! Not sure If I've followed them all but still, for sure I learned something from them :) @3DKyle…
I totally agree that there is a level of tin foil hattery that makes honest discussion almost impossible but I think there are some legitimate things to be discussed. I do find it kind of troubling that Microsoft helped set up the Domain Awareness System in NYC and they could probably use the kinect to do something…
I agree with Warren, you shouldn't tie your masculinity to something like "being the bread winner". Personally I think that's pretty old school thinking from the 60's or 70's. I look at it as a sign of weakness when someone ties their self esteem to pointless metrics like "I must make more money than her at all times".…
stepped away for a while to work on another character, but decided to try to finish him with your most recent suggestions taken into account. crazyfingers: I lowered the brow (he did have a perplexed look on his face before), added a bit more color variation to his skin tones (more blues, reds, greens, yellows) than…
I'm alllllll over the hospital podcast man :) Youve tempted me to link more goodness. http://soundcloud.com/ammunition-recordings <-- little bit angrier but so good. http://soundcloud.com/loxy_ <-- Loxy is always a crowdpleaser - his CX podcasts are great! http://soundcloud.com/blumarten <- BluMarTen mixes are deep! So…
This is very good work so far! Very close to Jezza's likeness, the only thing that struck me out was his eye colour. They're not that saturated, I'd say desaturate the eye colour and work on the irises a little bit more (for texturing) to get more realism in there. If you want to be a more photorealistic character artist,…
Alright. Here's an update to the dagger - the now Queen of Pain dagger. Since it now goes to another hero, I thought it fair to change the design to fit better - at least in my opinion. So, I sharpened the edges, and made the hand guard 'viper-like' with the tips suggesting fangs. I also elongated the dagger to fit better…
@Pixelatedkiwi thanks for the advice dude. Hmmm yeah I know what you mean. I'll try to find some more reference from WoW (I allready looked at these ones on jessica dinh's blog :) ) I think most of the stylizations has to come from the leaves, since they cover most of the trunk. in the screenshot the leaves have a slight…
I'm dusting off an old piece to add to my portfolio. I'm still undecided whether to make this cinematic level or game resolution but I have this as an idea for a IP I've been developing for awhile. Currently I'm redesigning the helmet and spaulders. The thought process behind it is the left side (Devil's Hand ;) ) has more…
I think there will be an influx of mid-size game studios trying to fund games on Kickstarter or something similar. But it will pass, because it won't work most of the time. DoubleFine had a perfect storm of events. 1. Big Publishers abandoned the Adventure Game Genre over the last decade. 2. Tim Schafer is practically the…