Super excited for the new breath of the wild so I made some art. I also put the model up with a rig for anyone who wants to use it! If anyone makes an animation it would be really cool to see them shared here :) https://www.gumroad.com/thestoff#aBcqX Also viewable on sketchfab:…
Looking for freelance animator (no studios, outsourcing companies)I am developing a mobile game and I have a low poly human character. I need a this to rigged and need two simple animations. Send me your portfolio in DM. Will contact the suitable freelancer Thanks for all responses. I found someone from this forum and he…
Hey guys! I'm setting up a rig for my character for ue4. My character has hydraulic rams. I set up a look at constraint in max for the hydraulic ram, but when I import it to ue4 it doesn't seem to accept that. So can I set this up in ue4? If So how do I do that? Thanks!
Hey Guys! I made these models a while back and I wanted to share them with everyone! These are fully rigged to use as you like (As long as it's not commercial since this is fan art). If anyone does decide to animate with these models feel free to reply here! It would be really cool to see what people make :)…
If its only a statue, no, you don't need a rig. If there is animation involved, then yes, you need to rig your character. If it's not posed, but there is no animation involved, then you just need some bones to pose it.
Howdy. I'm looking to hire somebody to make one or more 3d models for an indie game that I'm developing for Unity and to rig it so that I can animate it myself for whatever purposes necessary. I'd like to stylize the character with a cel-shaded look to make it look more cartoon or anime-esc, which is the style I'm going…
MadGoat Studio is looking for a senior 3D Character animator and rigger. We have around 2-3 animals and 1 character we need rigging and animation for. The game is AAA quality and we are looking for an animator that can provide the necessary quality. Send your portfolio when you apply for this job. We will provide…
Hey all, I'm having an issue with a Zsphere rig giving me very "mushy" elbows and knees. I've added additional zspheres above and below each joint to try and force a bit of extra sharpness, but it's having little effect. I've got a feeling it might be to do with the model not being at the unified scale Zbrush likes, but I…
Hi everyone, I'm trying to test out the multi Stereo Rig But I'm getting stuck right out the gate. The viewport just gives me a black screen and I can't view any of the objects. I have linked the different layers of the scene with the different cameras but even then the screen stays black. Anyone got any experience with…
If you're looking for 3D animation for your game, here's why you should consider hiring MLC Studio: 1. Unlimited Revisions You'll work closely with your MLC animators (and riggers where needed) every step of the way to drive the direction of the project, just like you need. This collaboration makes it possible for us to…