@tomenjerry yeah man I actually created a thread on here to show what I've been working on! Feel free to check it out & let me know what you think! http://polycount.com/discussion/173355/jordan-kerbows-sketches-warcraft-art#latest
Latest wip. Feels like I'm spinning my wheels at this point , I just can't get the pant folds right at all. I'm gonna go and wear some jeans now and take some pictures. Hurrr. Should've done that before. Captain hindsight.
The tools are basically the same. What you're looking for are handpainted textures. Some tutorials about how to paint in that style. http://wiki.polycount.com/wiki/TexturingTutorials#Painting_Stylistic_Textures This might help you with the terrain creation part:…
We British may be last but the hype is still there x) Gotta love the updating phase of gaming. I was scared the latest PS4 firmware was gonna brick my console after hearing rumours. It has definitely made the dashboard laggy though which was also mentioned...
Here is the latest work on Adam's robot arm. I retopologized all of the metal pieces, and touched up all of the internally-wired parts that seem organic. I think it looks a lot more like a hard-surface model now. What do you think?
hey man, sure basic features are there. as someone working on characters i was hoping for things more along the lines of reasonably fancy skin, hair, cloth shaders seeping down from cinematic demos. multi-layered, tile-detailed and fully latest-buzzword-compatible. :)
Latest update on crystal. Since this is my first hand painted texture it is turning out to be quite the learning experience.I plan on moving onto the base soon after a few more tweaks on the crystal. The low-poly is 778 triangles. Any feedback or critiques would be appreciated.
Dude! You've got some great work out. Awesome job on the fur on the latest there, and the rest of the set looks really nice too. Also, I'm in love with that matcap you're using. It's so soft and almost marble. Did you make it yourself or snag it somewhere?
Make sure you are using the latest driver. Also not sure if this will help but try setting your tablet to recognition mode. This will cause your tablet to send much more data(it may also fix a lot of other issues such as low quality strokes and jaggy sensitivity)
Hey everyone, I'd like to use this thread to document my progress in learning the Godot engine and hopefully make a small game as a side product. CONCEPT my idea is to make simple FPS shooter like old DOOM based in 15th century Bohemia. I would like to explore both 2D and 3D sides of Godot - 3D environment with 2D sprite…