I agree with Jesse here, but you guys have to consider one thing. Something that separates "us from them" is that a lot of us have worked hard to get where we are today, regardless of whether or not we worked as a QA or at a shitty small studio that didn't pay anything. A QA job or an intern isn't necessarily a guarantee…
A few quick notes: * I feel like the beginning is a bit slow. I think the initial notch and draw could be sped up a little bit. * When she aims the bow up though there is a nice beat of nothing where she is aiming. Don't change that. * The bow doesn't snap back to its shape fast enough. Right now it feels....methodical.…
Good day to you! My name is Jeremy and I am building all the assets needed to make a 3rd person on rails shooter akin to sin and punishment and GI Joe the konami arcade game. Looking for someone who can rig and animate my creations. If you'd like to model some environments or bad guys that's cool to and open to that. Here…
Hey guys, I'm currently working on a cool, new project. The goal of it is to create a hand painted scene that changes depending on the time of the day. By day I want the scene to look cute and cozy but by night I want the mood to change completely by changing the lights and the actual environment. Think cracks in windows,…
I'm currently developing some portfolio pieces to try and get into the industry as an environment artist and I was wondering what the average day would be like working in that particular field. I know this is a really open ended question as many people probably spend their work day very differently from one another despite…
i never got into this. Friend gave me the free trial. Played for a week and was like ummm ok this is rather gay. I mean it sounds cool with the huge raids and all but spending 15 bucks a month isn't really my thing for a game like this. I like to get outside at some point during the day. Playing games like this would spell…
The following are steps to set up your 3D software to make lowpoly renders. The original post was made back in 2008 so some information may be out of date. It's highly recommended to use a dedicated multiplatform tool like Crocotile3D or Blockbench to make lowpoly art these days. Turning off antialiasing & filtering. Meet…
This might help you with the thin film parameters. I did a walkthrough of how to control the colors & strength. The glTF settings work the same way in V-Ray. Also for the font, sometimes you can use reverse-image search to find the font: https://www.myfonts.com/pages/whatthefont/