Ritual Entertainment is looking for a character animator to work on SiN Episodes and other upcoming projects. http://www.ritual.com/index.php?section=jobs/dispcontent&id=302&ref=jobs/helpwanted
Hey guys. I was reading that if you turn greyscale textures in UE4 to TC_Mask and have sRGB off, the result would look close to what you see in 3DO. The threads I saw this in are pretty old, so I was wondering if this was still the common practice or if DDO > UE4 is a straight export now with no tweaking?
Hey guys, i have am in the process of updating my workstation and i am kinda undecided about which gpu i should get. I am upgrading from a 650 ti boost which is kinda struggling at running complex scenes in unreal engine 4 at maximum quality. So far i have one good thing and one bad thing for each of these gpus: The 970gtx…
Hey there, just wondering if it's possible to load a 360 video whilst in a VR environment, ie say you walk up to this kiosk and press a "Play 360 video" button, how would I get that video to play fullscreen in the headset and then return back to the environment in front of the kiosk again?
Started to model Croft Mansion from Tomb Raider II - just for fun and then decided to put to a better use and made the whole 360 scene with some view points. Guys from TR community seem to like the idea, so this encouraged me to make another one - for Turmoil. This time I send it right to devs and they seem to like it too.…
Hi all! I had never really given Fusion 360 any thought given that it's a CAD program. I first heard about the program in my earlier days of learning the basic high-poly/low-poly workflow when I stumbled on this video: https://www.youtube.com/watch?v=fS8SBxkXF7c The 3D artist who worked on the 'Razor' said he used Modo and…
http://www.gamasutra.com/php-bin/news_index.php?story=10458 Im sure 90% of you already read this, but I am extremly happy to hear about this. It's exactly what I was privately wishing for not a month ago. I know I've had ideas best suited to console control and play, but no where near the resources to garner a dev kit. Now…
hey!! hoping to get come comments or critiques on this. Made with DS specs in mind. if you have any ideas on how i could improve it, i'd be glad of the feedback. cheers!!