Concur. The backslope is the most comfortable posture for me, and this latest 'researchers show' thing supports it. They may discover something entirely different in a year tho, who knows. Anyways - http://www.hermanmiller.com/products/seating/performance-work-chairs/embody-chairs.html Good stuff
INSANE! The beast from you Civil War entry and your latest Samurai character really make me want to go home and do art.... I really can't pay you more of a complement than that....inspiration galore Mr...inspiration galore!
Roads sometimes have specific toolsets for them in the game editor. Unreal uses Landscape Splines for this. https://docs.unrealengine.com/latest/INT/Engine/Landscape/Editing/Splines/index.html Do you have any image references for the kind of road you want to build?
Updating the firmware of the SSD might help as well (if there's already an update available). I had BSODs on my M4 Crucial after 5000 hours runtime, installed the latest firmware and everything works fine now. What kind of SSD did you buy?
I am a 3D modeller you can view some of my work here, message me more about the project I would like to hear more! http://polycount.com/discussion/181367/3d-artist-looking-to-work-on-the-unreal-engine#latest
In our latest Wii project I believe we were aiming to have a maximum of 60,000 triangles rendered on the screen at the same time. Tricount was rarely a problem for what we were doing, the Wii handled most meshes we threw at it, within reason.
i think it needs more chromatic abberation and purple shadows... i know its the latest rage and it DOES look good but hides any imperfections there may be. maybe develop on teh concept so the armour does not look as bulky. BEEF DAT UP
i do also think so had just changed the name from jungle to an fantasy sword. I had done some changes and there is the latest wip of it ,i had baked the high and low poly. http://s890.photobucket.com/albums/ac104/varun9818494545/
For a game with so much focus on interactive dialogue, the lipsync is terrible. To be expected though, haven't been done well in games yet (it was better in latest MGS though, wasn't it?), and it's not that important usually, but with this much focus on dialogue... this game falls into uncanny valley territory a lot.
echoing aesir and rawkstar in my own simple little way... it's a bunch of pretty characters, and bunch of pretty ground tiles, and they don't seem to be on the same plane of existence. A screenshot of this lined up next to a screenshot of the latest C&C, and I'd choose C&C.