Stick controls mean the developers were to scared to try something new, different or innovative. My goal for our ( future) products is to have stick controls as an option incase players want it, not the default input.
Maybe one of the buttons on the pen is sticking? I have a crappy keyboard and the Shift will stick sometimes. I'm aware of it but when it happens weird schtick happens and usually takes a bit to realize what's going on.
Thanks a lot Celosia. I use a lot of Higgas groups too :) Have started something like this a while ago, then stacked and fallen deep into a rabbit hole. Your split sharp corners by attribute gave me a fresh idea. So simple.
I'd of told him where to stick the belt. 2 jobs did that BS to me, I left right then and there. If the job is ABSOLUTELY worth it, stick it out and remember the belt. If not, f-it and leave.
If we do like you're saying Vig, inside the Unwrap UVW modifier your selection is stucked. You cannot continue unwraping other polys without re adding an other Edit poly/Unwrap uvw modifier or without collapsing your stack and adding an other unwrap uvw modifier.
Using SBM and meshsmooth is the way to go, turbosmooth is okay if your just previewing but as a final product it's not ideal imo < that's from personal experience though some people like it :/ ======================================================= This is my method with some instruction from Santiago Orgaz; 1. Detach all…
Started that as a quick exercise but it might aswell end up as a complete character... Don't know. That hairstyle might be familiar to some of you... that's inspired from a famous french singer The guy enjoys sticking wooden sticks in his hair. Want the kid to look like that : Yay!
Hello people. Recently finished this old cold war era German SMG. There is a longer MPL version, but I really like small SMGs with foldable stocks so I stuck to the more compact model. Any feedback etc is massively appreciated. A turntable and viewer is also available on my Artstation - https://www.artstation.com/j3dj.…