I just started this WIP rock. Looking for some feedback to push it a little further. I think I have a good base going, needs more color. I'm always afraid of pushing too much details.
Slightly better so I'd clicked a lick in support, although I'm at a loss why you persist placing your light/s at nonsensical angles blacking out 50% of your work? We're interested in critiquing technique, form, finessing object silhouette, edge flow topology or structural mesh geometry (wires)....etc, to name a few! but…
Hiya. Here is a shotgun that I am currently modeling. I do not have access to any sculpting programs. I have tried to use blender but I just can't grasp it currently. So I'm just modeling it all in Maya. Here is what I have so far. C&C welcome! Thanks.
Hi All, Can't find an answer anywhere else. Every time I constrain my spline handle to the IK handle, the manipulator goes into world mode. This causes undesired deformation. Is there a way to have the handle and spline rotate on the joint's axis? Pics are below. Thanks! This pic shows how the handle rotates the joint on…
It have being a while since I dont upload some works here, so here I upload some works. I'm having some problems with my cintiq color management, so I'll appreciate if you notify me if you see any colors, or contrast issues on my textures. And any other C&C are welcome! Thanks :)
This is the hand sculpt at the moment i kind of want to do hand painted textures so i dont know about sculpting to much to be honest i dont really know what i want to do haha