We re-use decals, so it's not that wasteful. Also cutting up the mesh to get certain parts to be unique is fine in some circumstances, but that adds more seams, and more verts as well. Well and the decals will produce crisper text instead of a blurred mess on the 1/1 texture, unless it's a huge texture or that section gets…
'Edit - Download the scene in UE4 here!' Hey all! Not posted up a new thread in ages.. Been super busy with work and not really had a great deal of time to work on anything really. However, over the past few months I've been coming back to this one particular scene, which is a re-creation of a small section of HL2 in UE4.…
@ahtiandr Yeah that's pretty much close to what I was looking for, maybe not that level of decay/wear. What was your process of creating the object in zbrush from the image? would love to know As for an update from my side. I managed to get a cleaner and lower poly result in Maya with some more development using the first…
Vinyl degrades and wears down over time. It's an exercise in futility, the quality will always degrade its just a question of how well you can put off the inevitable. If you plan on trying to sell them at some point then you will want to collect and never listen... The more you listen the worse it will get, the same is…
Remakes/Remastered Need for Speed most Wanted Midnight club 2 San Andreas Metroid prime 2 .Hack// 1-4 (Pc port) Half Life Decay Gauntlet The first FF Christal chronicles (with a Echos OT co-op system) Super Mario Advanced Super Mario Sunshine Majoras mask Chrono Trigger on console/pc + RT action A slight change Dragons…
Hey, I think you've managed to produce a very lively feeling slum city! I loved the clothes, monorail, posters/holograms, graffiti and litter. All these together convey the highly populated but decayed favela atmosphere really nicely. Lighting is proper moody as well! The sheer amount of ships flying overhead felt too much…
I was about to say lighting as well, I'm not as good as Zepic but I'm also big on lighting. I think If u just play around with cry engine's individual lights and I'm not sure if cry engine has a decay light settings that u can play around with, but right now, your scene is evenly lit and it would be nice if u have some…
Rhinokey: Yes there were definately bad choices in my planning for this project...but this is my first normal mapped character so hopfuly I will do more reserach and be that much smarter next time. Let me know what you think of the update and thanks! I went back to Zbrush and created the normals again, finally getting the…
Honestly yeah, I don't have all of the information yet for that game engine. My problem is that there is not any specific information pertaining to what I need to figure out which sounds ridiculous, with UE4 for example I could stroll through YouTube and have everything I need, but right now I am just guessing because the…
There is an addon for Blender that specializes in that https://www.blendermarket.com/products/DECALmachine It has some tools to drag and drop decals, generate decal font atlas, create mesh trims or seams on your geometry and even comes with shaders for Unity and Unreal. https://www.youtube.com/watch?v=C_V3_lIPR2A Other…