Guilty Gear baked vertex normal from a simpler mesh. Give it a try if Blender toon shade can pick that up. http://3.bp.blogspot.com/-kIFTNf68_YU/U9X6RkBS3XI/AAAAAAAAAxU/rKllj06qsA8/s1600/060.jpg
For the first environment, I would say get some bigger sculpted details to help your normals pop more. This will also help break up the lighting on the surfaces and help to contrast against the high frequency detail. For the manor area, I like the detail you have on the ground. The decals, leaves, and brick textures mesh…
You definitely do get global-illumination reflections with LPV, but they're quite low-resolution compared to what you would get from an environment probe. In this screenshot I placed a large green metal wall behind me, and a perfect mirror ball and a prop in front of me. You can see that there are reflections from LPV on…
newegg has in stock http://www.newegg.com/Product/Product.aspx?Item=N82E16823100066&cm_re=cintiq-_-23-100-066-_-Product or call Www.coolgraphicsstuff.com and you can get on there waiting list the guy told me that he should have some in a week free shipping and no tax.
WPF Tutorial is a decent site, but is lacking info sometimes. Like I mentioned, MSDN is probably the best place to look. Also it's just trial and error :) . But google is your friend. These books I've heard are good.…
Messy Room of a Teenager This is my first sketchbook post. I've been working on this personal project lately. Below are some real-time renders. I used Maya for low-poly base meshes, ZBrush for high-poly, and Substance Painter 2 for textures. Assembly and lighting done in Unity. I had to deviate from the original concept…
Well this was fun while it lasted. Didn't even say anything and got banned - drakino set mode: +b *!~bigpet@dslb-088-076-065-188.pools.arcor-ip.net - You are kicked by drakino (Reason: 20:02 <> this is an admin only channel, please join #model_design)- Cannot join channel (+b) - you are banned (#polycount) edit: nvm, I…
Hi Ironbelly I'm looking for 3d models to be exported as prefabs with textures. No need for lightning setup. Do you think you could create handpainted textures just like in this example: http://th05.deviantart.net/fs70/PRE/f/2013/063/9/2/92c5e4fde47d557be1dd007902afa921-d5x09r8.jpg…
Do Both Its funner and faster than doing it one at a time. I started drawing again After learning a bit in Zbrush first. Now im doing both. Look up proportion on youtube AND or get Jesse Sandifer's Anatomy videos from http://www.cgnuggets.com/collections/frontpage?page=2 They helped me more than anything els Ive seen. I…