Hello, Back with my next environment and I'm going for an outdoor scene to allow me to work on vegetation, trees, and water. As it is something I haven't properly attempted before. I thought I'd get this up early so I can get feedback the whole way through. I plan to stick fairly closely to the concept for the shapes,…
This is looking great so far and has a really clean and consistent art style. I agree with Joopson, re-working the vegetation on the fish sign did wonders for the prop, the painted-in shadows and highlights make it more readable. The sculpted plank set looks good, there's a nice mix of shapes and sizes to work with. I'm…
Sounds like a solid list dude. As for your distinguishing factor's question - Coloured flags have always been a classic means of creating contrasted territory. Faction related graffiti and colour schemes etc. You could also go for a drastic change in the environment's nature. For example. The main raised wall you have…
First pass at a blockout. Going with some ancient Greek ruins, to convey the timelessness. The ancient tree will be somewhat entwined with the stone-slap throne. Tree will be mostly dead, save for a branch or two, reaching towards the light in full bloom. God rays streaming directly on the throne. Not sure if I want the…
Update! Today I worked on a couple smaller props that will go around the scene, including a stump, axe, and a tackle box. I also pretty much finished up the UV's for the fireplace, but will focus on the texturing for it later this week. Earlier this week I also worked on exporting all my vegetation and other individual…
Hi melviso, I don't know if you can change a lot of stuff but here is what I found a little bit weird : Does the elements in the back are portals? If so there shapes and structures seems awkwards and they are creating a lot of noise in the back of your house. I don't really understand the diagonnal stone wall on the left…
@nickzuc - Its a good thing to build the custom lighting because it does look good on a lot of vegetation. I use the same material I made whilst doing the tute for all scenes with foliage so you only have to build it once. I dont use it all the time though, for close to the camera stuff I use a really simple material with…
I took today off to work on this project. I think in the next 2 weeks I could make some good headway. Today I finished baking the shrine, although now in hindsight, I can see things I could have done far more efficiently. I'm going to keep adjusting the tree canopy in order to block out the majority of the sunlight. I'd…
hello folk, it's been a little while i haven't posted here, let me show you some new progress i did and i think it's getting better : i did restarted the first module which it's a wall with a bit of green because of vegetations. first version of tile ground, i don't know if i do it well but i was based on some ancient tile…
Its True.. actually its actually fattening.. Its has a high content of vegetable fat. And GCMP NO MICROWAVE !!! it'll taste awful and your microwave will forever have that smell.. and anything you warm up in it will smell of it.. I have had the Malaysian and Thai varieties, never heard on monthong I only know of the D-24…