Team Structure We are an experienced team with a professional history in game development. When you join our team, you are working with dedicated people that don't give up easily or abandon the project. Talent Needed Sci-Fi Concept Artists for characters, aliens and environments. Website http://yas.codeimp.com/ Contact…
Every Game Studio That’s Closed Down Since 2006. Add any more that you know about and I will edit this post and add them to the list below. Before you do, here is a link to a thread that has all the studios that have opened since 2006, please add to the this thread and forget all about this one.…
Hi Guys, I was hoping for some feedback on material shading, as it's one of my weaker areas. I modelled an old General Electrics cooker and was texturing in Quixel. Some caveats to what I'm doing, I guess i'm open to any feedback beyond the material settings if you deem the approach to be wack. 1) the geo in the renders is…
Have you checked out the tutorials hosted by SideFX? https://www.sidefx.com/learn/world-building/ I've been going through the Sci Fi Level Design tutorials by @siver and find them to be quite good.
Hi Siver, thank you for your feedback! Yes, i have used both Substance Designer and Painter. The second scene is definitely the quality of materials i am looking for, I'll remake the car's materials.
The file of the tutorial on the house generator is available on my Artstation for anyone who wants to get a closer look or wants a base setup for house generation. https://www.artstation.com/siver/store/39zW/house-generator-tutorial-file
Senior Environment Artist (Contract) REALTIME WORLDS Creators of the No. 1 hit game Crackdown and the eagerly awaited APB are looking for a talented Senior Environment Artist with a real flair and passion for cutting-edge graphics technology, to work on a new and exciting R+D project. This role represents a unique and…
Senior Artist REALTIME WORLDS Creators of the No. 1 hit game Crackdown and the eagerly awaited APB are looking for a talented Senior Artist to work on our ground-breaking new unannounced project. This role represents a great opportunity for an exceptional and versatile artist to join our hugely experienced core art team…
CVs to jobs@creative-assembly.com Full jobs page at http://creative-assembly.com/?page_id=10 LIGHTING ARTIST (Console) Position Overview: We are looking for an experienced and exceptionally skilled, highly motivated team-player with a proven track record in digital and/or analogue lighting. The right candidate will…
Hi everyone, I'm animating a strafe walk on a humanIK rig in maya 2012. Because of the nature of the motion I found it easier to actually move the character sideways to get the feet positions right. I remember from using motionbuilder that there was a check mark you could set that would lock xz so that you could get the…