Hi there, I'm having some serious issues running 3DO on my desktop PC. Everything else runs perfect on my system, and DDO and NDO continue functioning while 3DO crashes. I'm running adobe CC 2015, with the newest updates. I did a clean uninstall and a fresh install of CS6, but same issue on CS6. I am running the stability…
The only thing I can suggest is to make a stitch like brush with a scale alpha and then with a decent lazy mouse stepping setup and create the patterns. Here's a video going over the stitching brushes: [ame=" https://www.youtube.com/watch?v=tpaOrzbMLHU"]zbrush EZ-Stitch-brush-001 - YouTube[/ame] Though this only seems…
Engine limitation awareness is at an all time low too. help make free mmo on Source 4 free plz By the way, remember that Freelancer was one of the most ambitious games ever developed in 1999-2003. The scope was too wide for even Digital Anvil themselves so they had to reduce it drastically to get into realistic, reachable…
What's probably more important about the arcade thing is that you have a crapton of polygons in all the circular stuff, but the countertop/armrest thingy only has 7 sides which makes it look very lowpoly. So you've got a pretty big difference in detail. I also think the side panel could just be textured in. Guerilla bob…
I don't know of any companies still using PRman apart from Pixar but they will see :) I used to use PRman back in 2003 but Arnold is what everyone has been using for years thanks to Marcos Fajardo. On a major film project recently the team found that just chucking the high poly object to render (24 million polys with 1.7…
Here is my first time creating a realistic looking eye, through the process I learned a pretty quick workflow for creating them. I suggest modeling one and giving it a shot, I'd be happy to help if you've got any questions. I followed Tom Newbury's tutorial - https://gumroad.com/tomnewbury I'm also figuring out hair cards…
Well if memory severs me each year there is a new leader in 3D: 1995 Softimage 1996 Alias power animator 1997 lightwave 1998 3D studio 1999 3D Studio Max 2000 Maya 2001 XSI 2002 Maya 2003 Max 2004 Maya 2005 Max 2006 Maya 2007 Max 2008 Maya 2009 Lightwave core flops MAX and Maya both Autodesk both lead now 2010 Modo -…
I've heard making art for Casinos both pays well and is very stable. And while it's true the game industry can be risky, I believe working for the 1st party developers (Nintendo, Microsoft, Sony) offers a bigger safety net than most 3rd party studios. Although SCE Liverpool and Lionhead show there's a still a chance of…
Seriously, I think you should go for a complex environment scene and I don't mean something as overused as the batcave. There's too much nice examples for it already in the films and the games making it hard for you to compete with. Why not surprise your viewers with something they haven't seen already or don't even know?…
Thank you very much the suggestion, the monitor is excellent but way out of my budget :smile: . Cost of this monitor is 41000 Indian rupees, link here : https://www.amazon.in/s/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=U2518D . I think i have to settle for a 1080p monitor. I have another monitor Acer S231HL…