Incorrect position issue can be fixed, if replace meshop.getFaceRNormals (it gives averaged normal on smoothed mesh, so grid's placement is not exactly on selected face) to getFaceNormal. Works only for "Align 2 FaceSel." Is there a way to adjust this script to work with vertex or edge selection (as in SuperGrid script)?
Project: Wormheart: Tale of the Outsiders Engine: Godot 4 (Forward+ Renderer) 3D Compensation: Royalties during prototype and then paid roles after funding! Team Size: 25 (and counting*) My Role: Lead Artist / Creative Director We’re expanding our team for the vertical slice prototype of our high‑dark‑fantasy CRPG,…
Wondering if it is possible to make a mel script that exports the contents of your different view layers off as different files into the same directory as the MB file, with pre-set options. what im trying to do is make something i can put in my shelf that will let me export out my High Poly, Low Poly and Cage in one click…
In the MaxScript Reference Index Type "Updating Scripted Plug-ins" You'll have to give you material plugin a version number, and when it loads an older version you can give it instructions to update the material. I've used scripted materials and every time it's ended badly.
Hello,guys there are some custom effects I want to animate in Photoshop so I wanted to ask if there are any scripts that can be used to create the animation timeline in Flash for Photoshop.Don't know why Adobe hasn't added this feature yet.
hey ho, it is possible to trigger the prefab-creation-buttons with maxscript? What would be cool too would be an event that fires when the prefab is created. Or do I have to recreate that behavior with my own script from scratch? cheers
I was looking at scripting this a while back, to script a make poly tool that works like modo's. Sadly, it doesn't seem possible (or at least possible in any efficient way) to get the order of selection in Max.
Does anyone know a script or easy method for 3dmax that could turn UDIM textured model with a single material into multiple matID one + multi-materials ?