Hello Polycount, I just built a site to showcase recent personal works as well as some professional efforts during my time at Rockstar San Diego. Adding more pieces soon, enjoy. http://www.marcellus2.com/
Hi, I have a new animation showcase up on vimeo and artstation: Genji Animation Spotlight This is part of a bigger post featuring artwork from various disciplines Heroes of the Storm 2.0 Art Blast Cheers!
When a game sets the quality bar for art as high as Crysis 3 does, it's no surprise that there are at least a few Polycounters involved. Check out some of these threads showcasing their contributions to the title. katzeimsack digitalwerk Lonewolf Pavel Petrenko
Greetings humans and welcome to my dungeon corner of polycount. My name is Teayl, I currently study animation and gaming design in Perth W.A. This thread is a showcase for the character concept art I will be creating this year. Critique and comments are welcome.
Hey Torba! Thanks a lot for reaching out, I’m always interested to hear about new ideas for the plugin and I’ll absolutely investigate if there is something that can be done about the features you asked for! The biggest issue I see is that there is no feature of ZBrush (I know of) that I could make use of to…
Hello, I am starting a sketchbook here so that I can showcase my work in progress. I find that getting advice in early stages of my work is greate to improve it. So needless to say, I am open to critique.
Hi guys. Here to showcase my latest project. Original concept by Gui G https://www.artstation.com/artwork/4bbEDq Feel free to share some thoughts :) . Check out ArtStation for a Marmoset Viewer experience. https://www.artstation.com/artwork/W2r9o2
Digital agency, Firstborn (New York, NY), just released their new studio reel that showcases work from their in-house 3D/animation/live-action teams. [ame] http://www.youtube.com/watch?v=AV5o4kKbnow[/ame] Enjoy
Created a showcase video of the animations I created for Blaze https://vimeo.com/243021007 Wrote up a little blog on my experience animating Blaze as well: https://www.thebrokentangent.com/news/2018/1/7/post-12-animating-blaze
Really cool work, I really liked the houdini tools you showcased on your submissions, especially the Ivy drawing tools! I was actually wondering, were you using the drawing tool in engine directly or just inside Houdini and exporting back to unreal ?