Hi i wanna share my workflow in a tower defense game and these prototypes which you see below are for city level with isometric camera. the most important thing that you should consider in this type of game is Instancing . your prototypes should be modular and low , but they should be considered which they are supposed to…
I use Khronos PBR - it's good for product design because it doesn't change hue, preserves saturation, and gently smooths highlights. I hope Adobe will add it natively to Substance.
looks mega similar to that richard smith tutorial, right down to the boots, backpack and folds on the pants :3 (not necessarily a bad thing but kinda seems like it was based on that, more than some more appropriate ref in certain areas). Atm it's lookin a little messy, could do with a solid smoothing over pass and refining…
@Eric Chadwick Thanks for merging the topics and moving them. I appreciate the effort and can only hope that the appropriate audience e.g. "employers" looking for work will somehow find their way to reading over the discussion. Also, I don't expect forum moderators to be negotiating work rates for industry professionals. I…
[ QUOTE ] I was curious about other techniques that you guys use to create your AO maps. [/ QUOTE ] Personally I find mental ray a pain in the ass for this type of thing and I tend to get limited results from doing a MR-AO bake not to mention some low poly cage clipping issues that always seem to require work arounds. I…
Hey everyone! Happy New Year to you all, hope you had a great time during the holidays! It's been great to see the wonderful work done over the course of this challenge! Equally so for juggling this challenge with work and family obligations during the end of the year. It's always a struggle to find time for anything…
I've been frequenting various forums for a long time, and this makes me realize how much added value it truly is. What forums can produce, no video or social media can match. I was asking for help on which direction to take because I was lost, and you even wrote a guide on where to go.
I thank you so much. For the…
Thanks guys! Hey everyone, here's another batch of work I did since my last work posted here. Got the chance to do a spaceship for the Marmoset team. Did a Tec-9 and an ssg + a p99 which are 2 full complete tutorials. 4k screens on my artstation. Hope you like them! https://youtu.be/XoM8nn_W4G0…
Theres not much profit to be made picking sure things. Yea, you know the game is going to make X million dollars. All that means is that youll be paying that premium for your futures right off the bat. Im sure this will be nice for the publishers from an accounting standpoint, but its not going to be revolutionary since…
I made a Breakdown about the fur (sheepskin) used in the corset of my last model. I hope it is useful. for more images visit my portfolio: artstation.com/victorsantos