I'm kind of going through your situation a little, fortunately I have people paying for my work who know whats it's worth and understand my needs and the time involved. But I myself find it hard to find that price I'm comfortable with but not want to feel like I'm being taken advantage of when people ask for my rates.…
1 It doesn't sound like you're really into characters that much and there are some pretty big, fundamental things you still might need to learn. Seeing what work you can do would really help. 2 That's a pretty high bar to set. You need to keep in mind that one person probably isn't responsible for creating that entire…
The debate on which works best for animation shouldn't really carry over to what works best for sculpting. You'd generally want to keep the base mesh as simple as you can so that you can quickly alter it while sculpting, and then go back and give it the topology for animation once it's done. If you're having trouble…
The ultimate holy appliance in: Dirk Gently's Holistic Detective Agency "Can't keep up to date with all those new Gods? Don't understand the changes in your creed? Just can't seem to find the time to pray 15 times a day? You need an Electric Monk." "Electric Monks believe things for you, thus saving you from this…
That looks AMAZINGLY AWESOME! I really hope they find a way to keep the lights on so you guys can keep churning out great stuff. Which makes it hard to write this next bit... I don't think they are out of the woods? Based on this they made their payment to the state but don't have funding for day to day operations and will…
Thanks for the positive words everyone, super stoked!!! Shiniku * Hamtoilet: Scudz and SA_22 are both providing you with some help on your question about the AO - they have it spot on. Regarding UVW islands, is really a case of deciding whats going to give you the best result in the end. With organic shapes and pieces,…
Hi Florian, Just installed v1.2 and it works great. I have a suggestion if you don't mind. It regards the QuickSelect portion. This is something that would fit my particular workflow so I won't mind if you find this unappealing/unnecessary etc :) I think it could be interesting if you added another button similar to…
Damn I didn't expect to find a live thread about that feature! Back in Photoshop times we had Maya to photoshop chamfer creator based on masks and color blending. It were usible solution but with unstable results. And from that time I was playing with that kind of filter and I was so frustrated because its so obvious that…
Hello - I think the biggest paradigm shift lies in the fact that Blender will force you to work on raw sculpts as opposed to working with levels of subdivision. There are two performance reasons for that : 1 - Blender is not able to edit/deform/manipulate models as dense as what Mudbox or Zbrush can do, and 2 - while…
Great studies Vatsel! You're really progressing and I admire how well you've been keeping up with things. One thing I really like is how your photo / movie studies are turning out. The Fight Club and taTu ones are instantly recognizable. Hang in there with the heads. I'm definitely still struggling with the subject, but…