Finished: Concept: I put my dinosaur on hold so that I could learn to hand paint the textures. The other day Udemy had some tutorials on sale so I bought up all of the hand painted and mobile ones they had. Started watching the Tyson Murphy hand painted tutorial and this is where I currently am:
Hi, I have done a project for uni which involves creating some hand painted tile-able textures using 2 different methods. The first is just painting the texture the normal way in Photoshop, and the second is using Zbrush, or any other sculpting software to create the 3D sculpt of a texture, then baking out the AO, normal…
Looking good man! I've got a list of suggestions in no particular order here; some of them are just my personal preference so take them with a grain of salt. 1. The lantern might read better if it was a little bigger. The potted plants could porbably grow a bit too. 2. The birdhouse roof could be a little larger and more…
I have a static mesh with multiple materials on it that I'm trying to vertex plaint but it seems the paint cursor only displays itself on one of the materials (and one that doesn't need the vertex painting effect, at that). Is this standard procedure? I'd have thought that vertex painting was little more than applying…
Hey there! I just got a wacom intous pen recently to learn how to paint textures for 3D models and I don't know where to start! I need easy tutorials for begginers since I never painted anything in photoshop, anything like rocks/wood/dirt etc or even something I could draw and paint. Thanks in advance!
Hello PC, I am trying to dig in digital painting world, and want to spend some money on tutorials. I am completely new to painting. Maybe some of you could advice one good dvd, that will explain theory of light and color, and one dvd that will provide some basic sketching and painting techniques. I see a lot of amazing…
Everyone always says you need to have skin tone variations when you paint flesh. Subtle blues, red, greens 'n stuff. But how do you know where to put these colors? Do you just chuck them anywhere you think they look good? Or are there anatomical reasons for putting colors in certain places? I'm struggling a bit painting…
Hi folks, Wondering if someone could shed some light on vertex color painting. I've followed a couple tutorials, looked a the 3Ds max docs and generally tinkered with the Vertex paint modifier. Seems I cannot paint the colors on my mesh vertices, only the fill and erase tools work.…
Do any of the tools for painting on 3d models (Zbrush, 3DCoat etc) allow you to paint on a model that has a normal map shader on it, so you can visualize the final look more easily and paint a diffuse map that matches the normal map and such?
Fun update - 3D prints! Hot off the press, my cousin has been kind enough to use his new 3D printer to make some sweet prints of this guy. He's still a bit gooey, gonna clean him up and paint him soon!