Hi everyone, I'm coming over to Malmö for the weekend of the 2nd of August, and in order to get some value for my traveling costs, I figured I might as well try and get some devs together :) The idea is to put this on saturday ( the 2nd ), anyone interested?
New project I just finished, based o a drawing from Cameron Mark: https://www.deviantart.com/cameronmark https://www.instagram.com/cameronmarkart/?hl=es
can you use a 2nd uv channel for the normal and tile the 1st channel for the diffuse while having unique uvs in the 2nd for the normal map? or vice versa if it support multiple uv channels.
i noticed that too. If I move maya to the 2nd view the right click menu disappears as well. It seems like since the 2nd view is an extended desktop, maya probably is only designed to run on the primary desktop.
Seen a few of the sites cartoons before, but this one takes the cake! I was in stitches. http://www.chick.com/reading/tracts/0046/0046_01.asp (Yes, this site IS serious)
Hey guys, we are an indie game company working on a CCG type game, with a good dose of innovative elements to shake things up We allready have 2 talented artists, but we're looking ofr a third to complete our art team and speed up the production of disk images. We plan to distribute (sell) the game online, as it will be…
Hey everyone! This is my first time posting here, and I am very excited to finally share a personal solo project I have been developing in my free time over the past couple of years, alongside my full-time work as a 2D artist. What started as a small experiment gradually grew into a playable prototype. I’m posting some…
I've been working on this for a year, actually it's roughly 4 months, but I had very little time to spend on this project last year so that's why this took this time. Whatever, let me talk about the project. The part one is finished, this was a nvidia waveworks study I did to learn and understand the usage of that plugin…
Hi, thanks for taking the time. We have an ongoing project that recently went through some changes. Our game engine was overhauled and areas for development split into mini-teams. We are seeking one or two individuals knowledgeable with C# and unity to join our MODs team to help implement various game mechanics. The…