Hi everyone.. This is my recent work of my characters "Reinala Aeriu The Scroll Collector" from my personal project called Fallen Realm/ Hope you like it! Full Progress here : https://www.artstation.com/artwork/kAZn0 https://youtu.be/OKIb25cM3bw
Just a quick question, here s a link of a 3D product with interactivity made for the web:http://3d.cl3ver.com/QucOR?tryitlocation=2 Do you think replicating the same thing with UE4 (with all the interactivity) is doable without having a package too heavy for the web... Maybe 50MB at the most? I think Unity is a better way…
Hey all, I've looked around and can't find this link I saw here awhile back that was a compiled list of artists here that contained the work they could show on released games/projects. It was just links to pimping threads. Have I just overlooked it or does it still exist?
As I wrote in this post I havent posted at this forum for a couple of years but now I've desided to return (I hope I have improved since last time ) http://boards.polycount.net/showflat.php?Cat=0&Number=98843&an=0&page=0#98843 Well here are some of the models I've been working on recently. Sadly I'm not good at finishing…
Hiya. I am studying a diploma of screen and media. We have been given a brief "to design a character that looks different in form to a human" and then gain feedback on the Silhouette Character Designs that you have created from a professional forum. Keep in mind that I am new to this, have had to relearn the latest…
Hi
all, Happy 2019! I’m new here and I’d like some feedback on this model I made. It
was made as a learning experience, trying to get back into 3d art and I’d like
to know how to push the modelling, texturing and rendering further. Thank you.
I spent my morning going through this little showcase, its absolutely beautiful Josh. I don't know that I could think of a better way to show off the reflection tech, I spent about 15 minutes trying to dissect your shaders for the clamp around the pipes..the water reacting with the puddle too is just mind-blowing.
I'm currently working on ways to be a better modeler with guns. I've been getting feedback from other sources, watching some videos on better techniques that have been helping a lot. But the more feedback I get, the more I'll improve. This is what I've got from the end of the day yesterday. Beforehand I had was modeling…
I took a crack at making a needle filled ground Substance that will be apart of a Forest Scene I'm making in Unreal. I'm going to make another substance Similar to this soon using the new skills I've learned. Lets Talk, I'm here to learn and Grow!! https://www.artstation.com/artwork/EVg998 <------Link to Portfolio