It's looking good, I love the idea of remaking a Smash Bros. stage :) Some critiques: Maybe you could try changing the 'Colour Grading' found under the 'Post Process' tab in 'World Properties' to be a little bit blue (settings of "0.9,0.9,1.0[RGB]" perhaps?). This should put across the night-time look a bit better. Perhaps…
I like the shapes going on in the background and buildings, but she is a little lost in it, mostly due to the distance and also the blackness of the shadows. I think the signs you have are a great opportunity to add some warm or dimmer light sources in that you could play with, it might work great for getting softening…
UPDATE! :) I thought more about the mood of my scene and wanted to go a little different than the original inspiration picture, so I changed the daylight to nighttime. Since my scene was empty and not telling anything I looked up some level artist on Artstation to get a better feeling of composition and details. Now I am…
Thanks for all of the feedback peeps! I plan on dusting up the final models with some decals. I also desaturated the colors inside Unreal and fixed some normal map issues. Haven't started adding geo to the models but that should come soon. So I actually did decide to take my scene back into UDK. I'm a lot faster and more…
This is the house design I created for my personal project "Forgotten Grove". Throughout the process, I experimented with various iterations until I arrived at a solution that blends natural elements with structural components, all while maintaining the essence of a fruit-inspired concept. Arbor's mission uncovering the…
I don't know what mood are you going for but if you're striving to achieve a realistic look you have some problems so far (in my opinion). I experience these environments first hand every day so I have something to critique. 1)Lighting is off. If you look online for references you see such palette a lot but it's doctored…
The scene was finished last Friday, here's what the model looks like when it was submited to my tutor for examination. [sketchfab]14be08b7817d4ca590ef25cd1a12ed72[/sketchfab] Port Town Island by William Rodriguez on Sketchfab This model's used every single 30K tri of the maximum limit- though I feel that some of my…
I'm going to miss the darkness, too. Especially after hearing the commentary about how they designed the levels to be dark but still have a lot of light sources by using things like flipped cars and fires, so they could keep the streetlights out and windows dark and still keep that "the city is dead" feel throughout the…
Gotta agree with this man. There is so much impressive stuff about tera from a development standpoint that has me literally baffled. The combat alone is reason enough for anyone whose looking for a much more action oriented fight as opposed to the standard dice roll affair. I like to be able to block and take NO DAMAGE. I…
If you have to PUSH it down their throat, then they probably don´t want it the way you do it. Ergo, your actions are non-democratic. Which should by this logic mean anti-freedom. Some people should really get over the illusion of always good, right and "everything-understanding-most-awesome" america helping the rest of the…