Hey guys! So recently I started practicing hand painting again. I already posted a few results here and there, but I wanted to have them in one place so here is the thread for it. I would like to get feedback, opinions, suggestions here. Here are the 3 most recent tries. 1. Book(Concept by Jasper Joris) Concept:…
In early 2024, I had the opportunity to contribute to the initial Research & Development phase of the Cat Sanches asset for Love, Death + Robots (Season 4, Episode 5, Studio - Agbo/Visual Creatures) More on ARTSTATION or my Polycount Topic
What i find funny is that what people are complaining about is forgetting to recharge the car. It begs the question, how often do you forget to fill up your gas tank? It's the same idea, only instead of needing a gas station you just need a 220 plug in. Hell if gas stations added a 220 plug near the air pumps then the…
Indeed Over 200 Rockstar staff write to management in support of unfairly fired union members Grand Theft Auto makers accused of union-busting after firing employees in Canada, U.K. https://www.youtube.com/watch?v=VicbC2qQ2Fc…
Hi guys, was wondering if I could get a quick crit on something. I've been working on Michelin XML tires used on military vehicles. I've finished the high poly and baked to low. Right now the low poly tire is sitting at 224 tris. Is that considered too high or do I need more geo to better suite the high res. I know if I…
Hi! I wanted to ask about an issue which occured to my normal map through baking in Substance Painter (2024). The UV seams of my mesh are clearly showing, which doesnt let it be solved through using triplanar projection, using Smudge or Stamp Tools or a brush. This tex is baked in 4k, but will be still too visible for the…
Hello I’ve been looking into videos and books on how buildings are constructed. From an environment game artist’s perspective, I’m mainly interested in understanding materials, architectural feasibility, and how real-world construction informs believable design. Does anyone have any must-have resources or golden nuggets of…
here is my script I want to assign that blinn material in my script also as you can see in the image. // delete window if it exists if ( `window -exists jayantsWindow` ) { deleteUI jayantsWindow; } // create a window with a menu bar window -title "3DGhost" -menuBar true -w 220 -h 200 jayantsWindow; // two frame layouts…
I have a 2412M flanked by two S2240Ls. All three are quite nice. The 2412 has a matte screen and the 2240s (which are just smaller versions of the 2340) are covered by glass, so they could cause glare depending on how they are situated. I've found by default the settings on the 2240s were much "punchier" than the 2412.…