oh yeah, mass effect def uses unreal. i believe mass effect used the beast renderer anyway, which is what this update to unreal is incorporating (baked AO lightmaps). i'm really looking forward to ME2.
Looking good demoncage, id definately go the less travelled route of not making him a sted head. And Daz, i just literally finished watching sexy beast lol, damn wierd timing. Don MAKES that film
EA DICE is one of EA money makers, i doubt you'll see layoffs there. But in these times, i could be wrong :( (Off Topic Question) 02car: did you have long beast build times on Mirror's Edge?
hi ismail i love your beast. it has been a long way with it. i quote: it will be done this weekend. i'm waiting to see more of your stuff. i totaly agree with the too long credit. later petra
LA is beast, live it, breathe it, and eat it good food=Philippe the Original 1001 N Alameda St, Los Angeles, CA 90012-1803 (don't know anyone that works there, if you can go there for cheap and goood food)
Nice bro, looks Beast-a-saurus Rex. I'd say make the parts where it is chipped away lighter than the reg texture. Also, some more variation in color, maybe a sticker or something? See some wires?
good point. my 5 year old draws the most amusing, spike covered gaping mawed monsters now. He absolutely loves the stuff - always fun to draw with him. His imagination is a beast of a machine already.
I just got myself pretty much what you're thinking of and it is a beast. I have: * Intel Core i5 2500k @3.3Ghz * AMD HD 6950 2GB * 16GB 1600Mhz DDR3 RAM I would recommend it.
i wish you would make more and bigger renders of your work. I mean, the beast and rider is an awesome piece but the render on your site is kinda small, feels like you dont showcase all the detail
bah to gamegear---I was all about the 8 shades of spinach green..! OR, anyone remember the Tg16 handheld? Couldnt you play the actual Turbo graphics console games on that little beast--like using the same cartridge and everything.?